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About the speed issue, I've tried it on two machines: A1200/'030-50MHz 32Mb RAM, and A1200/'060-50MHz 16Mb RAM. On the '030, at acceptable speed when setting the detail to Medium, and in 320x256 resolution; it plays at about 8-12 fps on this setup. Surprisingly, on the '060 it runs very well, with around 20 fps in 320x256 resolution, and around 12 fps in 640x512, and still very playable! I can say "surprisingly" 'cos I've tried Amiga TFX in these two machines, and the overall speed was a total disappointment, TFX is sluggish in any CPU. On the other hand, JetPilot can be played in a '030, but it really takes advantage of a '060 accelerator. Another good point is the control method and the in-game flight manual. Thecontrol is either in a analog joystick or on the mouse, both worked well, the mouse is a bit hard to get used to, but after some practice you can fly it on the mouse as well. Many controls on the cockpit panel can be "clicked" and activated by the mouse pointer, another nice feature, only seen in newer PC flight sims. About the game's sounds, the engine sound and the afterburner sound is good and realistic, you can hear the "sonic boom" at Mach 1 speed, and after this, you hear nothing more (in external views) because you're faster than sound! The ground control radio voice is done by the internal "speech" of the Amiga, with quite interesting results, considering the limitations of this speech system, but sometimes the voice is a bit tiresome.

I've managed to complete almost all training missions (required to fly any of the combat missions), and it's very, very difficult and challenging. For example, after a successful interception, I had to land back at my base with 'zero visibility', guided by control tower, it was a moment of absolute tension, because the minor mistake could cost the entire mission. Yes, if you fight bravely to shoot down the enemy fighters, and, when landing, you touch too hard on the runaway, it is ALL OVER, your mission is FAILED, and you have to do it all again! This game doesn't forgive the minor mistake, just like in real life. The worst, and most frustrating consequence of your failure, is that only a black screen appears with the words "Crashed" or "Gear collapsed" or something like that... no crash sequence, no texture mapped crater on the ground, no sound effects, just the black screen...This lack of effects and "gameplay features" to keep the player hooked is the major complain I have with Jet Pilot. When your hit the enemy airplane with your missiles, just a couple of pixels flying away from the impact are used to represent the "explosion"...no fancy sound effects too...no wingman saying "good kill!" or something else, as I was used with the PC flight sims...All this could add a lot to Jet Pilot's atmosphere, but sadly, it's lacking.



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