Paper Boy Manual

(!!)WARNING: DO NOT USE WITH FRONT OR REAR PROJECTION TV'S(!!) This takes up a whole page and it just tells you it could mess up your TV won't waste time nor webspace on it.
Copyright: 1988, 1984 Tengen <---- Hmmm. All rights reserved. Liscensed to Mindscape Inc. Printed in Japan

(*Ok, on to the important stuff*)
*PLAYING THE GAME*
It's early morning and the birds are singing. That familiar "TWAP"! could only mean one thing -- the Paperboy is in town. Through sleepy eyes, you deliver newspapers to loyal customers (*aha! that's why the grasphics are bad, it so it looks like you just got up!*). While this may sound like an easy job, you'll need all your riding skills just to survive your route through the jungles of suburbia.

At the end of each day, your hard-nosed boss reviews your preformance. If you did well, you get to wake up bright and early the next day and make your rounds again. If you didn't make the grade, maybe there's a job for you at the local fast-food joint.

GAME SEQUENCE
After the title screen, a game option screen appears: press the Select Button (What with the caps?) to choose a 1- or 2- player game. To return to the screen from the demo sequence, press the Select Button. Press the Start Button to begin the game. When the game begins, you'll see a screen that shows your customers (blue houses) and non-customers (red houses). Your score, lives remaining, and papers are shown in the upper left hand corner of the screen.

Score points by delivering papers to your customers--the yellow, white or blue houses on the with with the paper boxes in front. Make sure you get your papers delivered to the or they'll drop their subscriptions! Collect bonus points by hitting garbage cans, lamps, bushes and tombstones.

You begin the game with four lives. Avoid obstacles that cross your path; if you crash or fall off your bicycle, you'll lose a life. You start off with ten papers--pick up extra bundles of papers as you go in order to finish your route.

THE TRAINING COURSE
After you have completed your route, you get a chance to really show your stuff and pick up some extra points at the Training Course track. You have 45 seconds to complete the the Training Course--when you enter the course, a countdown timer will appear in the lower right corner of the screen. Toss papers at the targets along the way as you weave in and out of obstacles. Jump ramps to replenish your supply of papers. If you complete the Training Course, the number of seconds remaining on the timer is multiplied by 100 and added to your score.

THE DAILY REPORT
After the Training Course, teh Daily Report screen appears. If you missed and subscribers' houses (or broke their windows!), those houses will be flashing on te screen to indicate that they have cancelled their subscriptions. If you made all your deliveries, you keep tehe subscribers you started of with and gain additional subscribers. When you get through an entire week of daring deliveries, you'll make headlines!

THE HIGH SCORE SCREEN
(*This tells you how the high score screen works, which if you don't know how to do this you've never played Nintendo*)

CONTROL FUNCTIONS
Press the Control Pad foward or back to accelerate or decelerate. (Note: To maintain your top speed, you must continue to press the foward button; once you let go, your speed will gradually decrease). Press the left or right side on the control pad for the corresponding (*ooooh, big word*) direction. Press either the A or B buttons to throw a paper. Press start to pause (*No Shit*). Press start again to resume play (*Again NS*) Note: You may not be able to pause when digitalized sounds are audible. Simply wait until the sounds stops, then press the Start Button.

POINTS
Tossing a paper in a subsriber box: 750 pts
Tossing a paper onto a porch: 300 pts
Breaking a non-subs window: 300 pts
Hitting a bush/tombstone/lamp/garbage can: 300pts
Hitting a round target in the obstacle course: 200 pts
Hitting a box-shaped target in the obstacle course: 100 pts
Picking up extra bundles: 50 pts

OBSTACLES
Skateboard fiends ////// Breakdancers
Workmen //////////////// The Grim Reaper
Tornados /////////////// Cars
Motorcycles //////////// Dogs
Trees ////////////////// Fences
Tires Lawn ///////////// Ornaments
Lawn Mowers //////////// Tricycles
Tombstones ///////////// Dog Houses
Grates Garbage ///////// Cans
Fire Hydrants ////////// Manholes
(*Hmmm, no listing of the woman who hits you with the rolling pin*)

That's all the important crap.