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CONVERTING MARVEL SAGA TO OVERPOWER

 

ENERGY:

Energy uses 3 tables: The Primary Powers Table, The Secondary Powers Table and the Tertiary Table. If a character has one or more primary power, use the primary powers table. If the character has three or more secondary powers, also use the primary powers table. If the character has two or less secondary powers, use the secondary powers table. If the character has no primary or secondary powers, check their willpower against the tertiary table.

 

Primary powers:

Air Control

Body Transformation – Energy form

Cold Control

Cosmic Energy Control

Darkforce Control

Earth Control

Electrical Control

Emotion Control

Energy Blast

Energy Conversion

Energy Reflection

Energy Sheath

Fire Control

Force Field

Gravity Control

Illusion

Image Summoning

Kinetic Control

Light Control

Magic

Magnetic Control

Mind Control

Plant Control

Psychic Blast

Radiation Control

Reality Warping

Shadow Control

Sonic Control

Telekinesis

Telepathy

Time Control

Time Travel

Water Control

Weather Control

 

Secondary Powers:

Animal Control

Alchemy

Animation

Astral Projection

Blinding

Cosmic Awareness

Density Control

Detection

Dimensional Travel

Duplication

Empathy

ESP

Hypnosis

Imitation

Invisibility

Lightning Speed

Nullification

Phasing

Postcognition

Power Amplification

Power Duplication

Power Theft

Precognition

Psi-Screen

Shape-Shifting

Sonar

Stun Blast

Teleport

Transmutation

 

PRIMARY TABLE:

POWER LEVEL

ENERGY

1

3

2

3

3

3

4

4

5

5

6

5

7

6

8

6

9

6

10

6

11

6

12

6

13

7

14

7

15

7

16+

8

If the hero possesses more than two primary powers, add 1 to the power level for each primary power beyond the second.

 

SECONDARY TABLE:

POWER LEVEL

ENERGY

1

2

2

3

3

3

4

3

5

4

6

4

7

4

8

4

9

5

10

5

11

5

12

5

13

6

14

6

15

6

16

6

17

6

18

6

19

7

20+

8

 

TERTIARY TABLE:

WILLPOWER

ENERGY

1

1

2

1

3

1

4

1

5

1

6

1

7

2

8

2

9

2

10

2

11

2

12

2

13

2

14+

3

 

FIGHTING:

Add the total number of combat skills (World-Class skills count as 3) to Hand Size. If the character is a Bruiser, subtract 4. Then, modify according to Agility.

 

1-2 –2

3-4 –1

5-6 +1

7-8 +2

9-10 +3

11-12 +4

13-14 +5

15-16 +6

17-18+7

19-20 +8

21 or more +9

 

Then, check the total on this table

TOTAL

FIGHTING

1

1

2

1

3

2

4

3

5

3

6

3

7

4

8

4

9

5

10

6

11

7

12

7

13

7

14

8

15+

8

 

STRENGTH

Probably the simplest, along with Intellect.

SAGA

OP

1

1

2

1

3

2

4

3

5

3

6

4

7

4

8

4

9

5

10

5

11

5

12

6

13

6

14

6

15

7

16

7

17

7

18+

8

 

INTELLECT

Easy again, just cross-reference the SAGA with the OP.

SAGA

OP

1

1

2

1

3

2

4

3

5

4

6

4

7

5

8

6

9

7

10

7

11

7

12+

8

 

INHERENT ABILITY:

This, I’m afraid, I am still working on. Otherwise, just leave to common sense.

 

SPECIAL CARDS:

I’m working on a ridiculous list of specials based on what is already available in Overpower, so that you can see what special cards your hero should have.

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