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Trakoria

Units

ImageNameDomainCostMoveAtt.Def.H.P.FireRangePrerequisiteObsoleteFeatures
AdventurerGround070121112Map MakingKargom WayCan spot enemy hidden units in adjacent squares; Treats all squares as road squares; Ignores City Fortifications; Invisible to most enemy units; Can make amphibious landings; Ignores enemy Zones of Control; Can see units two spaces away
AssassinGround080131150Rhabdo Rana CultLegacy of JorpagnaDestroyed after attacking; Require no support under a Tyranny; Treats all squares as road squares; Can infiltrate; Ignores City Fortifications; Can make amphibious landings; Ignores enemy Zones of Control
CatremassSea0401021230CatamaranLegacy of JorpagnaCan spot enemy hidden units in adjacent squares; May be lost out of sight of land; Invisible to most enemy units; Can see units two spaces away
CatapultGround050120150CatapultsLegacy of YndarIgnores City Fortifications
CavarelSea070703210Deep-Draught HullLegacy of YndarCan spot enemy hidden units in adjacent squares
ChampionGround100232220(Unique Unit)--Can spot enemy hidden units in adjacent squares; Defense +100% versus air units; Ignores City Fortifications; Ignores enemy Zones of Control
City WatchGround030003110Provincial RuleLegacy of YndarCan spot enemy hidden units in adjacent squares; Can see units two spaces away
CogSea060802210Improved RigLegacy of YndarCan spot enemy hidden units in adjacent squares; May be lost out of sight of land
ColonizerGround030102210DiscoveryLegacy of YndarDefense +50% versus units with a movement factor of 2; Treats all squares as road squares; Can see units two spaces away
DemonAir080333120DemonologyBan of MagicCan spot enemy hidden units in adjacent squares; Require no support under a Tyranny; Ignores City Fortifications; Can attack flying units in flight; Can see units two spaces away
DramonSea080854210War GalleysBan of MagicCan spot enemy hidden units in adjacent squares; May be lost out of sight of land; Invisible to most enemy units
DragonAir2002042225(Unique Unit)--Can spot enemy hidden units in adjacent squares; Defense +100% versus air units; Ignores City Fortifications; Can attack flying units in flight; Can see units two spaces away
ElfGround100134110Elven WarfareHuman Tech.Defense +50% versus units with a movement factor of 2; Treats all squares as road squares; Can see units two spaces away
EmmisaryGround040202110DiplomacyLegacy of YndarIgnores enemy Zones of Control
EmperorGround100323220(Unique Unit)--Defense +100% versus air units; Ignores City Fortifications; Can attack flying units in flight
GalleySea060743210Naval WarfareWar GalleysCan spot enemy hidden units in adjacent squares; May be lost out of sight of land; Invisible to most enemy units
GoldinSea2001253210(Unique Unit)--Can spot enemy hidden units in adjacent squares; Defense +100% versus air units; Invisible to most enemy units; Can see units two spaces away
Heavy CavalryGround100364210Clavian WarfareLegacy of YndarDefense +50% versus units with a movement factor of 2
Heavy InfantryGround040143210Body ArmourLegacy of Yndar
HeroGround120222220Trocuspas BanzikaLegacy of YndarCan spot enemy hidden units in adjacent squares; Defense +100% versus air units; Ignores City Fortifications; Can attack flying units in flight; Can make amphibious landings; Ignores enemy Zones of Control
HorsemanGround040343110Horseback RidingClavian Warfare
IllusionistGround060201210IllusionismBan of MagicCan spot enemy hidden units in adjacent squares; Invisible to most enemy units; Ignores enemy Zones of Control
KargomitianGround020144110Kargomitian WarfareLegacy of Jorpagna
KingGround100333220(Unique Unit)--Defense +100% versus air units; Ignores City Fortifications; Can attack flying units in flight
Krau-Ki LordGround060232220(Unique Unit)Ban of MagicCan spot enemy hidden units in adjacent squares; Ignores City Fortifications; Ignores enemy Zones of Control
Light CavalryGround050354110Noble WarriorsLegacy of Yndar
Light InfantryGround020243110Jorpagnan WarfareLegacy of Yndar
LongboatSea020822210Ransardi WayJorpagnan WarfareCan spot enemy hidden units in adjacent squares; May be lost out of sight of land
MagicianGround100202210Practical MagicBan of Magic
Master of IllusionGround100201220(Unique Unit)--Can spot enemy hidden units in adjacent squares; Invisible to most enemy units; Ignores enemy Zones of Control
MerchantGround050302110Trade ConvoysLegacy of YndarIgnores enemy Zones of Control
MilitiaGround010123110Human Tech.Provincial Rule
MonsterGround100332220(Unique Unit)--Require no support under a Tyranny; Defense +50% versus units with a movement factor of 2; Treats all squares as road squares; Ignores enemy Zones of Control
NativeGround050122110(Unique Unit)--Treats all squares as road squares
NativeGround050122110(Unique Unit)--Treats all squares as road squares
NecromancerGround100132220NecromancyBan of MagicDefense +100% versus air units
OgreGround050254110(Unique Unit)--
Orc WarlordGround100333220(Unique Unit)--Ignores City Fortifications; Ignores enemy Zones of Control
OrcGround020243110Orc AllianceLegacy of JorpagnaRequire no support under a Tyranny
RansardianGround010155110Ransardi WayJorpagnan WarfareCan make amphibious landings
Raugon ColonySea200521220(Unique Unit)--Can spot enemy hidden units in adjacent squares; Defense +100% versus air units; Can see units two spaces away
SailboatSea040601210SeafaringImproved RigCan spot enemy hidden units in adjacent squares; May be lost out of sight of land
Scavenger RiderGround100153120(Unique Unit)--Defense +50% versus units with a movement factor of 2; Treats all squares as road squares
Sea SerpentSea200421229(Unique Unit)--Can spot enemy hidden units in adjacent squares; Defense +100% versus air units; Invisible to most enemy units; Can see units two spaces away
SettlerGround020201210Human Tech.--
TraderGround030301110TradeTrade ConvoysIgnores enemy Zones of Control
TrinsmyrianGround020134110Inashtar CultLegacy of JorpagnaDefense +50% versus units with a movement factor of 2
UndeadGround010122210NecromancyBan of Magic
WarriorGround020243110(Unique Unit)--
WarriorGround030243110Ban of MagicLegacy of Jorpagna
Wolf RiderGround040153110Orc AllianceLegacy of JorpagnaTreats all squares as road squares
WolfmanGround200154110(Unique Unit)--Can see units two spaces away
WraithGround200002111(Unique Unit)--Invisible to most enemy units
 
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