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LEVELS

    As you go along in the rpg, you will be able to become more powerful with transformations, but take notice that just because you have reached the level requirement it doesn't mean you can just go ahead and transform. Only through concentration, shocking or under EXTREME stress can the warrior be able to tranform in battle. Listed below is how these transformations work for different races. Also Reverting is possible if you have questions just ask me, if your decent with math you can figure this out and it takes no turn to "Revert" to a weaker form or your base form.

    When ascending to multiple levels you DO NOT STACK the gains you must calculate from your base gains and then add your ascended level. So, if Freezer went from Form Two to Form Three he would get 30% Base Gains not the 50% you would get by adding them together. Meaning to get to Form Three you would "Revert DOWN from Form Two to Normal by dividing your present Stat Amounts by the Gain Amount of the Level your in, or in this case 20% (x1.2) and Recalculate your Stats THEN add the 30% (x1.3) and get your New Stats. This may sound confusing but it's quite simple.

    Some levels such as Cell and Majin Buu etc.. are not listed here because they are not achieved just by Power Level and are quite descriptive. If you have any questions about these or any other races in the game just ask me or your fellow RPG members.

    Listed here is a quick chart for the % gains to make life a little easier possibly. Each 10% Gain is (x1.1) and is 20% Gain is (x1.2) and 30% is (x1.3) and so and so forth, this is really basic stuff here people. I just suck at explainations :)
Saiyajins
-Oozaru: N/A - +10% Battle Stats 1/2 Speed, (Tail/Moon or Brutewave needed)
-Super Saiyajin: 800 Thousand - +20% to All Stats (No Turn Usage, Shocking or Concentration needed)
-Ultimate Super Saiyajin: 2.5 Million - +30% to Battle Stats, 1/2 to Speed, Cost a Dodge (Turn usage-ssj goes to ussj: Concentration needed)
-Super Saiyajin 2: 5 Million - +40% to All Stats (No Turn Usage, Shocking needed)
-Super Saiyajin 3: 10 Million - +60% to Battle Stats, 1/4 to KI every Turn in Use (Turn Usage, regular to ssj3, Concentration and Shocking needed
-Super Saiyajin 4: 25 Million - +70% to All Stats (Turn Usage, Shocking or Concentration needed)
Changelings
-Form 2: 500 Thousand - +20% to Battle Stats, Cost a Dodge to Use
-Form 3: 2 Million - +30% to Battle Stats 1/2 to Energy
-Form 4: 7.5 Million - +50% to All Stats

Each transformation must be achieved by concentration. After reaching a level the changelin can go right to that level in battle, EX: if someone is at Form 3 they can go right to form 3 (Turn usage- Shocking and Concentrion needed)
Makyos/Ludians
-Transform: N/A - Relies soley on the location of the Makyo Star which revolves around the North Galaxy +50% to All Stats

-Transform: 3 Million - (must get pendant from Garlic Snr). Inorder to perform this, the Makyo needs a certian pendant where only Garlic Senior knows of it's location. When worn it does +20% to All Stats

These cannot be stacked for added bonuses, Read Level Info Above. Your character will always get the Max Gains when Updating
Mutants
-Transform: 750 Thousand - +40% Battle Stats (Concentration Needed)
Humans/Majins/Kontassians
-Extreme Growth: 400 Thousand - +20% Battle Stats (Concentration Needed)