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Reverse Engineering Walkthrough

Objectives: 1) Destroy the dam


Your men: Green Beret, Sapper, Spy, and Marine


Useful tips:

1) Timed bombs have about a 12 second fuse so plan accordingly.

2) ALWAYS remain silent, use silent weapons such as the knife, harpoon, or lethal injection.

Your men are start behind a building where on the opposite side is a 3-man patrol. There are several ways to take down the patrol. Use which ever method is good for you. You can 1) run all your commandos behind them and shoot them down or 2) lay down Sapper's trap and hide in the building and repeat the process.


Next, you will need to move your green beret over to the big stone where there is an nazi soldier. Shoot the ground near him and the soldier will come and investigate. Then you can shoot him down when he is in your sight.


This is perfect because the dead body on the ground will be seen by the other soldier and he will come to investigate. when he is close shoot him down. Then you can run up behind the soldier that is standing near the water and knife him. Finally, move all your men to that point.


Now get the marine in the water and dive him over to the soldier pacing back and forth where the raft is. When the oppurtunity comes knife or harpoon the soldier. Next, you can run north of the base and crawl between the tents so you end up behind the walking soldier. Knife or harpoon him. then go back the way you came, grab the raft, and get back underwater.


Then dive upwards to get into the base. Go as far right as you can and get out onto the land, let's call this point the place of entry. run along the wall, towards the general's suit. harpoon the lower soldier, then kill the soldier above him.


Then walk over to the big brown house with the water tower next to it. Harpoon the soldier that is next to the fence. Then run back around to the place of entry. Go underwater and head left along the coast. As you head left you will see that there is a stone where the base-wall ends. position your marine just right of the stone. Then when the walking gaurd turns around get out of the water and harpoon both soldiers. now get in the water and swim around the wall so you can kill the last soldier on the north side of the map. You should not of sounded any alarm while doing this process.


open the raft in the water and get the spy into the raft. the marine should row him over to the base so he can take the general's suit. once he has the suit, row him back to your other men and move the spy over the dam, through the south base entrance and turn off the electric fences.


Now is where you will need to use good timing to kill. Always remain silent so you need to use the lethal injection. Using the spy go outside the fence and run all the way to end of the fence along the water. As you run down you will notice there are two pacing soldiers, one north and one south. You first must kill the south one, but make sure that the north soldier cannot:1)see you killing the sldier, 2) the dead body. Now you can go up and kill the north soldier. Wacth him as he walks down and when he turns to walk up, IMMEDIATELy kill him. You need to kill him fast, that's the key. With that soldier dead go back into the base and kill the soldier standing all alone at the bottom right corner of the base.


Next there are two soldiers just to the left of you. The one that is pacing back and forth can easily be killed by an injection. carry the body back behind the near brown house that is at the bottom of the map. Next, kill the soldier next to the timed bomb, you can leave his body right there. Next there are two more soldiers near the other timed bomb, kill ONLY the one on the right and carry the body behind the nearest house.


Enough of the spy, now take your marine and open the raft and get the green beret, the sapper, and the marine in it. Row anywhere near the southern part of the to avoid being seen. get your commandos out and slit a hole through the fence with the sapper's pliers. move your men inside the base.


Look around the base and there is a soldier, standing still, near the bottom garrison house. He is the only one who can see the soldier near the top timed bomb. use your spy to distract him and make sure to move the soldier's field of view away from the soldier near the bomb. Then use your green beret to crawl around the house to sneak up behind the soldier near the bomb. carry the body to a safe place nearby. Now the soldier you just distracted cannot be seen by anyone, so kill him(if you find it necesary you can move the body). Pick up the two bombs with your sapper.


Now get your marine and green beret in the raft. Your spy must go distract the pacing soldier near the entrance to the base in a way that his field of view is not seeing the bunker. Put your sight on the other soldier who can see the bunker. (THIS IS A CRITICAL POINT, I WOULD ADVISE SAVING YOUR GAME NOW)


Crawl the sapper over to the bunker and when the field of view passes over you, set a bomb, QUICKLY crawl over to the raft. You might need to move the raft as close as posible. (if you get to the raft before the bomb goes off, your doind good) Row a fair distance away from the bunker. When the bomb goes off, the alarm will sound and lots of soldiers will walkover to the blown up bunker and investigate. Wait until the alarm siren is off and everyone is away from the bunker. Now row to the dam (the spy should still be distracting that one soldier, if not, do it), get the sapper out and place a timed bomb anywhere at the base of the dam. Row your three commandos to the north shore where a truck will come after the dam has exploded. Move all your men into the truck and you win!!!!!!