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BattleMech Technical Readout

Type/Model: Havoc Base
Tech: Inner Sphere / 3062
Config: Biped OmniMech
Rules: Level 2, Custom design
   
Mass: 50 tons
Chassis: Standard
Power Plant: 300 Vlar XL Fusion
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: 6 Standard Jump Jets
   Jump Capacity: 180 meters
Armor Type: Ferro-Fibrous
Armament:
None
Manufacturer:    (Unknown)
   Location:    (Unknown)
Communications System:    (Unknown)
Targeting & Tracking System: (Unknown)



Type/Model: Havoc Base
Mass: 50 tons
Equipment:   Crits Mass
Internal Structure: 83 pts Standard 0 5.00
Engine: 300 XL 12 9.50
   Walking MP: 6    
   Running MP: 9    
   Jumping MP: 6    
Heat Sinks: 10 Double [20] 0 .00
Gyro:   4 3.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H, R: Sh+UA+LA+H 16 .00
Armor Factor: 169 pts Ferro-Fibrous 14 9.50
   (Armor Crit Loc: 1 HD, 3 LA, 3 RA, 3 LT, 2 RT, 1 LL, 1 RL)

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 16 24
  Center Torso (Rear):   8
  L/R Side Torso: 12 18/18
  L/R Side Torso (Rear):   6/6
  L/R Arm: 8 16/16
  L/R Leg: 12 24/24

Weapons & Equipment: Loc Heat Ammo Crits Mass
6 Standard Jump Jets:     6 3.00
   (Jump Jet Loc: 1 LT, 1 RT, 2 CT, 1 LL, 1 RL)
TOTALS:   0   57 33.00
Crits & Tons Left:       21 17.00

Calculated Factors:
Total Cost: 11,321,250 C-Bills
Battle Value: 585
Cost per BV: 19,352.56
Weapon Value: 0 / 0 (Ratio = .00 / .00)
Damage Factors:    SRDmg = 1; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 6J,   Armor/Structure: 4/2
    Damage PB/M/L: 1/-/-,   Overheat: 0
    Class: MM,   Point Value: 6
    Specials: omni



Primary Configuration

Equipment:   Crits Mass
Heat Sinks: 15 Double [30] 15 5.00
   (Heat Sink Loc: 2 LA, 2 RA, 1 RT)
Actuators: L: Sh+UA+LA+H, R: Sh+UA+LA+H 16 .00

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 ER Large Laser RA 12   2 5.00
1 ER Large Laser LA 12   2 5.00
1 ER Medium Laser RT 5   1 1.00
1 ER Medium Laser LT 5   1 1.00
6 Standard Jump Jets:     6 3.00
   (Jump Jet Loc: 1 LT, 1 RT, 2 CT, 1 LL, 1 RL)
TOTALS:   34   78 50.00
Crits & Tons Left:       0 .00

Calculated Factors:
Total Cost: 12,427,500 C-Bills
Battle Value: 1,426
Cost per BV: 8,714.94
Weapon Value: 1,389 / 1,389 (Ratio = .97 / .97)
Damage Factors:    SRDmg = 21; MRDmg = 14; LRDmg = 5
BattleForce2: MP: 6J,   Armor/Structure: 4/2
    Damage PB/M/L: 3/2/1,   Overheat: 1
    Class: MM,   Point Value: 14
    Specials: omni



Configuration A

Equipment:   Crits Mass
Heat Sinks: 14 Double [28] 12 4.00
   (Heat Sink Loc: 2 RA, 1 LT, 1 RT)
Actuators: L: Sh+UA+LA+H, R: Sh+UA+LA 15 .00

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 ER Large Laser RA 12   2 5.00
2 ER Medium Lasers RT 10   2 2.00
2 ER Medium Lasers LT 10   2 2.00
1 Hatchet: LA     4 4.00
6 Standard Jump Jets:     6 3.00
   (Jump Jet Loc: 1 LT, 1 RT, 2 CT, 1 LL, 1 RL)
TOTALS:   32   78 50.00
Crits & Tons Left:       0 .00

Calculated Factors:
Total Cost: 12,371,250 C-Bills
Battle Value: 1,371
Cost per BV: 9,023.52
Weapon Value: 1,379 / 1,379 (Ratio = 1.01 / 1.01)
Damage Factors:    SRDmg = 22; MRDmg = 11; LRDmg = 2
BattleForce2: MP: 6J,   Armor/Structure: 4/2
    Damage PB/M/L: 4/2/1,   Overheat: 1
    Class: MM,   Point Value: 14
    Specials: omni



Configuration B

Equipment:   Crits Mass
Heat Sinks: 14 Double [28] 12 4.00
   (Heat Sink Loc: 1 LA, 1 RA, 1 LT, 1 RT)
Actuators: L: Sh+UA+LA+H, R: Sh+UA 14 .00

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 ER PPC RA 15   3 7.00
1 ER Medium Laser LA 5   1 1.00
1 Guardian ECM RT 0   2 1.50
1 ER Medium Laser RT 5   1 1.00
1 Beagle Active Probe LT 0   2 1.50
1 ER Medium Laser LT 5   1 1.00
6 Standard Jump Jets:     6 3.00
   (Jump Jet Loc: 1 LT, 1 RT, 2 CT, 1 LL, 1 RL)
TOTALS:   30   77 50.00
Crits & Tons Left:       1 .00

Calculated Factors:
Total Cost: 13,116,562 C-Bills
Battle Value: 1,482
Cost per BV: 8,850.58
Weapon Value: 1,294 / 1,294 (Ratio = .87 / .87)
Damage Factors:    SRDmg = 20; MRDmg = 12; LRDmg = 4
BattleForce2: MP: 6J,   Armor/Structure: 4/2
    Damage PB/M/L: 3/2/1,   Overheat: 1
    Class: MM,   Point Value: 15
    Specials: omni, ecm, prb



Configuration C

Equipment:   Crits Mass
Heat Sinks: 14 Double [28] 12 4.00
   (Heat Sink Loc: 1 LA, 1 RA, 1 LT, 1 RT)
Actuators: L: Sh+UA+LA+H, R: Sh+UA+LA+H 16 .00

Weapons & Equipment: Loc Heat Ammo Crits Mass
2 Medium Lasers RA 6   2 2.00
1 Medium Laser LA 3   1 1.00
1 Large Laser RT 8   2 5.00
1 Large Laser LT 8   2 5.00
6 Standard Jump Jets:     6 3.00
   (Jump Jet Loc: 1 LT, 1 RT, 2 CT, 1 LL, 1 RL)
TOTALS:   25   76 50.00
Crits & Tons Left:       2 .00

Calculated Factors:
Total Cost: 11,966,250 C-Bills
Battle Value: 1,411
Cost per BV: 8,480.69
Weapon Value: 1,575 / 1,575 (Ratio = 1.12 / 1.12)
Damage Factors:    SRDmg = 25; MRDmg = 11; LRDmg = 1
BattleForce2: MP: 6J,   Armor/Structure: 4/2
    Damage PB/M/L: 4/3/-,   Overheat: 0
    Class: MM,   Point Value: 14
    Specials: omni



Configuration D

Equipment:   Crits Mass
Heat Sinks: 11 Double [22] 3 1.00
   (Heat Sink Loc: 1 RT)
Actuators: L: Sh+UA+LA+H, R: Sh+UA+LA+H 16 .00

Weapons & Equipment: Loc Heat Ammo Crits Mass
2 LRM 5s w/ Artemis IV RA 4 48 6 8.00
   (Ammo Loc: 1 LA, 1 RA)
2 LRM 5s w/ Artemis IV LA 4   4 6.00
1 ER Medium Laser RT 5   1 1.00
1 ER Medium Laser LT 5   1 1.00
6 Standard Jump Jets:     6 3.00
   (Jump Jet Loc: 1 LT, 1 RT, 2 CT, 1 LL, 1 RL)
TOTALS:   18   72 50.00
Crits & Tons Left:       6 .00

Calculated Factors:
Total Cost: 12,832,500 C-Bills
Battle Value: 1,296
Cost per BV: 9,901.62
Weapon Value: 1,330 / 1,196 (Ratio = 1.03 / .92)
Damage Factors:    SRDmg = 13; MRDmg = 14; LRDmg = 6
BattleForce2: MP: 6J,   Armor/Structure: 4/2
    Damage PB/M/L: 3/3/2,   Overheat: 0
    Class: MM,   Point Value: 13
    Specials: omni, if



Configuration E

Equipment:   Crits Mass
Heat Sinks: 12 Double [24] 6 2.00
   (Heat Sink Loc: 1 RA, 1 RT)
Actuators: L: Sh+UA+LA+H, R: Sh+UA+LA+H 16 .00

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 Medium Laser RA 3   1 1.00
1 Large Laser RA 8   2 5.00
2 Streak SRM 4s LA 6 25 3 7.00
   (Ammo Loc: 1 LA)
1 Medium Laser RT 3   1 1.00
1 Medium Laser LT 3   1 1.00
6 Standard Jump Jets:     6 3.00
   (Jump Jet Loc: 1 LT, 1 RT, 2 CT, 1 LL, 1 RL)
TOTALS:   23   71 50.00
Crits & Tons Left:       7 .00

Calculated Factors:
Total Cost: 12,195,000 C-Bills
Battle Value: 1,402
Cost per BV: 8,698.29
Weapon Value: 1,560 / 1,380 (Ratio = 1.11 / .98)
Damage Factors:    SRDmg = 31; MRDmg = 8; LRDmg = 0
BattleForce2: MP: 6J,   Armor/Structure: 4/2
    Damage PB/M/L: 5/4/-,   Overheat: 0
    Class: MM,   Point Value: 14
    Specials: omni