| Class | Non-Proficiency Penalty |
Initial Weapon Proficiency Slots |
Initial NWP Slots |
Gain Rate |
|---|---|---|---|---|
| Cleric (and Dwarven Cleric) |
-3 | 2 | 3* | 1/4 levels |
| Shaman | -3 | 2 | 4* | 1/4 levels |
| Specialty Priest | -3 | 2 | 3* | 1/4 levels |
| Fighter | -2 | 4 | 2 | 1/3 levels |
| Bandit | -3 | 3 | 2 | 1/3 levels |
| Barbarian | -1 | 6 | 2 | 1/2 levels |
| Hunter | -2 | 3 | 2 | 1/3 levels |
| Magic-User | -5 | 1 | 3 | ** |
| Alchemist | -5 | 1 | 3*** | ** |
| Death Master | -5 | 1 | 3*** | ** |
| Thief | -3 | 2 | 3 | 1/4 levels |
| Assassin | -2 | 3 | 2 | 1/4 levels |
| Bounty Hunter | -3 | 3 | 2 | 1/3 levels |
| Thief-Acrobat | -3 | 2 | 3 | 1/4 levels |
| Bard, Drow | -3 | 2 | 3**** | 1/4 levels**** |
| Savant | -5 | 0 | 3 | ***** |
| Witch | -5 | 1 | 3*** | ** |
| Proficiency | # Slots | Ability | Ability Adjustment |
Source |
|---|---|---|---|---|
| Agriculture* | 1 | Wisdom | 0 | PHB2 |
| Alchemy | 2 | Intelligence | -3 | PO:S&M |
| Alertness | 1** | Wisdom | -1 | WSG |
| Ancient History* | 1 | Intelligence | -1 | PHB2 |
| Animal Handling | 1 | Wisdom | -1 | WSG |
| Animal Lore | 1 | Intelligence | 0 | WSG |
| Animal Noise | 1** | Wisdom | -1 | DSG |
| Animal Trainer* | 1** | Wisdom | 0 | DSG |
| Appraising | 1** | Intelligence | 0 | PHB2 |
| Armorer*** | 1** | Intelligence | -2 | DSG |
| Artistic Ability* | 1** | Varies | 0 | PHB2 |
| Blacksmithing | 1 | Strength | 0 | DSG |
| Blind-Fighting**** | 1 | NA | NA | DSG/WSG |
| Boating | 1 | Wisdom | +1 | DSG/WSG |
| Boatwright | 1** | Intelligence | -2 | DSG |
| Bowyer/Fletcher | 1 | Dexterity | -1 | DSG |
| Brewing | 1 | Intelligence | 0 | PHB2 |
| Carpentry | 1 | Strength | 0 | DSG |
| Charioteering* | 1 | Dexterity | +2 | WSG |
| Cobbling | 1 | Dexterity | 0 | PHB2 |
| Dancing | 1 | Dexterity | 0 | PHB2 |
| Diplomacy | 2** | Charisma | -2 | OP1 |
| Direction Sense | 1 | Wisdom | +1 | DSG/WSG |
| Endurance | 2 | NA | NA | DSG/WSG |
| Engineering | 2** | Intelligence | -3 | PHB2 |
| Fire-Building | 1 | Wisdom | -1 | DSG/WSG |
| Fishing | 1 | Wisdom | -1 | DSG?WSG |
| Foraging* | 1 | Intelligence | -2 | WSG |
| Fungus Identification | 1 | Intelligence | +3 | DSG |
| Gem Cutting | 2** | Dexterity | -2 | DSG |
| Healing | 2 | Wisdom | +2 | DSG/WSG |
| Hunting | 1 | Wisdom | +1 | WSG |
| Juggling | 1 | Dexterity | -1 | PHB2 |
| Language* | 1 | NA | NA | PHB2 |
| Leatherworking | 1 | Intelligence | 0 | DSG |
| Local Lore* | 1 | Intelligence | +2 | New |
| Locksmithing | 2** | Dexterity | -2 | CTHB |
| Mining | 2 | Wisdom | -3 | DSG |
| Mountaineering | 1 | NA | NA | DSG/WSG |
| Musical Instrument* | 1 | Dexterity | -1 | PHB2 |
| Navigation* | 1** | Intelligence | -1 | PHB2/CBoD |
| Necrology | 1 | Wisdom | 0 | CNecHB |
| Planar Lore | 1 | Intelligence | -3 | CNecHB |
| Plant Lore | 1 | Intelligence | 0 | WSG |
| Pottery | 1 | Dexterity | -2 | DSG |
| Reading Lips* | 2** | Intelligence | -2 | PHB2 |
| Religion* | 1 | Intelligence | 0 | PHB2 |
| Riding, Airborne* | 2 | Wisdom | -2 | WSG |
| Riding, Land-based* | 1 | Wisdom | +3 | DSG/WSG |
| Riding, Sea-based* | 1 | Dexterity | -2 | CRHB |
| Rope Use | 1 | Dexterity | 0 | DSG/WSG |
| Running | 2 | Constitution | 0 | WSG |
| Seafaring | 1 | Dexterity | +1 | PHB2 |
| Sea Lore | 1** | Intelligence | -1 | OS&tS |
| Shipwright | 2** | Intelligence | -2 | New |
| Signaling | 1 | Intelligence | 0 | CRHB/CBoD |
| Sleight of Hand | 1** | Dexterity | -1 | New |
| Slow Respiration | 1 | NA | NA | DSG |
| Smelting | 1 | Intelligence | -2 | DSG |
| Sound Analysis | 1** | Wisdom | -1 | DSG |
| Stonemasonry | 1 | Strength | -2 | DSG |
| Survival, Cold | 1 | NA | NA | WSG |
| Survival, Desert | 2 | NA | NA | WSG |
| Survival, Heat | 1 | NA | NA | WSG |
| Swimming | 1 | Strength | 0 | DSG/WSG |
| Tailoring | 1 | Dexterity | -1 | PHB2 |
| Tracking | 1 | NA | NA | WSG |
| Ventriloquism | 2** | Intelligence | -2 | PHB2 |
| Wainwright | 1** | Intelligence | 0 | New |
| Weaponeer, Siege | 2** | Intelligence | -1 | New |
| Weaponsmith**** | 2** | Intelligence | -3 | DSG |
| Weaponsmith, Crude | 1** | Intelligence | -3 | CRHB |
| Weather Sense | 1** | Wisdom | -1 | WSG |
| Weaving | 1 | Intelligence | -1 | DSG |
| Whitesmithing | 2** | Dexterity | -4 | New |
| Die Roll |
Secondary Skill |
|---|---|
| 01-02 | Armorer |
| 03-04 | Bowyer/Fletcher |
| 05-10 | Farmer |
| 11-14 | Weaver |
| 15-20 | Potter |
| 21-23 | Artist |
| 24-27 | Lizard Handler |
| 28-32 | Gem Cutter |
| 33-34 | Jeweler |
| 35-37 | Leather worker |
| 38-39 | Carpenter |
| 40-42 | Stonemason |
| 43-44 | Miner |
| 45-46 | Musician |
| 47-49 | Household Servant |
| 50-51 | Locksmith |
| 52-53 | Wainwright |
| 54-56 | Tailor |
| 57-59 | Slave Handler |
| 60-62 | Merchant's Assistant |
| 63-69 | Porter/Bearer |
| 70-71 | Weaponsmith |
| 72-73 | Brewer/Vintner |
| 74-75 | Cobbler |
| 76-77 | Siege Weaponeer |
| 78-80 | Scribe |
| 81-91 | No skill of measurable worth |
| 92-00 | Roll twice (reroll any result of 86-00) |