Adds improved support for multiplayer, OpenGL and mods. Uploaded by: LEP
Rich text file patches up the errors in the unreal editor! Uploaded by: LEP
Unreal Deathmatch map its just like the regular radikus just added some new rooms and other stuff better textures and more guns. Uploaded by: LEP
Unreal Deathmatch map its like a citie but back then in the days when King Arthur ruled. Uploaded by: LEP
Unreal deathmatch map the name says it all its a under ground mine. Uploaded by: LEP
Fixes to Direct 3D rendering, updated sound code and networking improvements are present in this final patch for Unreal 1. Uploaded by: LEP
Infiltration is a conversion for the Unreal engine, developed
by start-up group Catalytic Conversions. It combines a capture-the-flag type
game style with all the thrill and power of real life weapons such as MP5
submachine guns, PSG sniper rifles, and proximity mines; just to name a few!
Lets you make skins for unreal and quake 2 Uploaded by: LEP
U4E is still unreal just a mod that gives your different guns.
RealCTF includes three game types: RealDeathMatch, RealTeamGame, and
RealCTF. RealDeathMatch and RealTeamGame are similar to regular Unreal
Deathmatch and TeamGame types, but with the gameplay improvements of RealCTF
including faster weapon switching, optional tractor beam and artifacts.
6 New unreal Death Match levels.
Serpentine is a conversion for Unreal. It centers around the concept of replacing the Unreal weapons with modern real-world firearms. It moves the emphasis of play off lightning reflexes and dodging, on to tactical thinking and guile. The goal was to create a more believable, more visceral deathmatch environment, and to bring back the kind of satisfying firepower that we miss from the days of Doom.
On Sorted Files! |