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Unreal Patch 224 Download it!   6.9mb

Adds improved support for multiplayer, OpenGL and mods.

Uploaded by: LEP

Rich Text File Download it!  192.8kb

Rich text file patches up the errors in the unreal editor!

Uploaded by: LEP

Radikus 2001 Download it!    (MAP)

Unreal Deathmatch map its just like the regular radikus just added some new rooms and other stuff better textures and more guns.

Uploaded by: LEP

Chooch's Lair Download it!       (MAP)

Unreal Deathmatch map its like a citie but back then in the days when King Arthur ruled.

Uploaded by: LEP

Minewar 2 Download it!    (MAP)

Unreal deathmatch map the name says it all its a under ground mine.

Uploaded by: LEP

Unreal Patch 226 Download it!    7mb

Fixes to Direct 3D rendering, updated sound code and networking improvements are present in this final patch for Unreal 1.

Uploaded by: LEP

Infiltration Files Download it!

Infiltration is a conversion for the Unreal engine, developed by start-up group Catalytic Conversions. It combines a capture-the-flag type game style with all the thrill and power of real life weapons such as MP5 submachine guns, PSG sniper rifles, and proximity mines; just to name a few!

Unreal skinning program Download it!  2.7mb

Lets you make skins for unreal and quake 2

Uploaded by: LEP

 

U4E Download it!  12.7mb

U4E is still unreal just a mod that gives your different guns.

 

Real CTF Download it! 

RealCTF is a capture-the-flag modification for Unreal. The primary focus of RealCTF is to merge the fast-paced teamplay action of QuakeWorld CTF with the rich visuals of Unreal.

RealCTF includes three game types: RealDeathMatch, RealTeamGame, and RealCTF. RealDeathMatch and RealTeamGame are similar to regular Unreal Deathmatch and TeamGame types, but with the gameplay improvements of RealCTF including faster weapon switching, optional tractor beam and artifacts.

Fusion Pack Download it! 

6 New unreal Death Match levels.

Serpentine8 Download it! 

Serpentine is a conversion for Unreal. It centers around the concept of replacing the Unreal weapons with modern real-world firearms. It moves the emphasis of play off lightning reflexes and dodging, on to tactical thinking and guile. The goal was to create a more believable, more visceral deathmatch environment, and to bring back the kind of satisfying firepower that we miss from the days of Doom.

U4E Download it!  12.7mb

 

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