Site hosted by Angelfire.com: Build your free website today!

Conjurer of the Purple Fang

Requirements:
Base Attack Bonus: +3
Feats: Spell Focus: Conjuration, Augment Summoning, Verminfiend
Skills: Spellcraft 8 ranks, Knowledge: Dungeoneering 5, Hide 4 ranks, Move Silently 4 ranks, Knowledge: Religion 2 ranks
Special: Must be able to cast Summon Monster III
Special: Must be a drow,half-drow who has lived or is living amongst the drow, or be taught by a drow. (something that is punishable, surprisingly, by death)
Special: Must be non-good, as well as being in Lolth's good graces. (or at the very least have her feel indifferent towards you) If the character ever angers Lolth he risks losing all supernatural and spell-like abilities provided by the class. If this does happen to a Conjurer of the Purple Fang all spiders will attack him on sight, by-passing other threats to attempt to kill him.

Class Skills: The Mage of the Purple Fang's class skills (and the key ability for each skill) are Bluff (Cha), Concentration (con), Craft (Int), Disguise (Cha), Escape Arist (Dex), Hide (Dex), Knowledge: Any (Int), Move Silently (Dex), Profession (Wis), Spellcraft (Int). See Chapter 4 of the Player's Handbookfor skill descriptions.


Lvl BAB  Ref Will Fort    Special				 Spellcasting
01  +0   +2  +2   +0      Poison Resistant, Spider Summoning	 +1 spellcasting level
02  +1   +3  +3   +0	  Extended Summoning, Step Lightly	 +1 spellcasting level
03  +2   +3  +3   +1      Representative of the Spider Queen	 +1 spellcasting level
04  +3   +4  +4   +1      Arachnid Cohort 	 		 +1 spellcasting level
05  +3   +4  +4   +1      Venom Immunity, Walk on Walls	 	 +1 spellcasting level
06  +4   +5  +5   +2      Expert Conjurer, S.O.A.S.		 +1 spellcasting level
07  +5   +5  +5   +2      Verminshape 				 +1 spellcasting level
08  +6   +6  +6   +2      Spider's Grace		         +1 spellcasting level
09  +6   +6  +6   +3	  Bond of Friendship			 +1 spellcasting level
10  +7   +7  +7   +3      Spiderking				 +1 spellcasting level

Poison Resistant (Ex)
At 1st level the Conjurer of the Purple Fang gains the feat Poison Resistant (+4 competence bonus to fortitude saves vs. poisons) for free.

Spider Summoning (Su)
Upon entering the class the Conjurer gains the ability to call forth spiders with his Summon Monster spells. Consult the following chart to determine what kind of spider you can summon with each level of the spell. If it conflicts with where a monster appears in the summon monster charts then this chart supercedes that one (i.e. Fiendish Monstrous Spider, Colossal is supposed to be Summon Monster IX):

Summon Monster I: Fiendish Monstrous Spider, Tiny
Summon Monster II: Fiendish Monstrous Spider, Medium-sized
Summon Monster III: Fiendish Ettercap
Summon Monster IV: Fiendish Phase Spider
Summon MOnster V: Fiendish Monstrous Spider, Large
Summon Monster VI: Fiendish Sword Spider
Summon Monster VII: Fiendish Drider, 6th level rogue
Summon Monster VIII: Fiendish Monstrous Spider, Colossal
Summon Monster IX: Fiendish Vampiric Drider, 6th level rogue

Obviously Conjurer's of the Purple Fang have an advantage as far as conjuring minions of the Spider Queen, Lolth, but once he gains this ability he may never summon a Celestial creature again. (not that many of the Purple Fang conjure such beings)

Extended Summoning (Su)
This ability gained as second level allows the Conjurer to extend one of his summoning spells once per day. The spell's level does not change, and it is considered a free action to perform this ability. The Conjurer of the Purple Fang may use this ability an additional time per day at both fifth and eighth levels.

Step Lightly (Ex)
The Conjurer of the Purple Fang upon reaching second level is no longer impeded by webbing, having been around it so often from close contact with those he cares so much about. He is now treated as being under the effects of Freedom of Movement with regareds to the Web spell and any type of webbing. Also as a side effect he gains a +4 inherent bonus to Move Silently.

Representative of the Spider Queen (Su)
At this point in his career the Conjurer becomes somewhat of a representative of Lolth's power. At 3rd level he gains the ability to Turn or Rebuke spiders as a Cleric of his highest spellcasting level. Spider's recognize this character's importance and power, thusly he also gains a +5 to any Charisma checks involving spiders.

Arachnid Cohort (Sp)
Upon reaching 4th level the Conjurer will gain the service of an intelligent arachnid cohort, a gift from the spider queen herself. Oftentimes the cohort will appear when the Conjurer casts a Summon Monster spell, and the Spider Queen will just have it stay to serve the character as a companion. Othertimes the cohort will come out of the wild, attracted by the power of the Conjurer. Irregardless the character may choose one of the following types of cohort: 3rd level Rogue Ettercap, Large Monstrous Spider, Medium-sized Monstrous Spider, or Phase Spider. Consult the druid chart in the PHB (page 36) for all the cohorts except the Ettercap, he advances as a regular cohort would. The following adjustments appy, though: first off, advancement is based off spellcasting level, not class level. (highest one applies) Also, the following level adjustment applies depending on the cohort:

Medium-sized spider (Caster level + 3)
Large Monstrous Spider (Caster level - 3)
Huge Monstrous Spider (Caster Level - 6)

If the cohort dies Lolth may see fit to grant him another one, depending on circumstances. She may require him to prove his worth before she gifts him so generously again.

Venom Immunity (Ex)
At 5th level the Conjurer of the Purple Fang has gained a powerful resistance to naturally occurring poisons. At this level the Conjurer is now immune to natural poisons.

Walk on Walls (Su)
After having observed his spiders do it for so long, and possibly doing it himself with magical aid the Conjurer may now walk upon any surface as the spell Spider Climb, at will. If he is hit for damage while doing so, however, he must succeed at a Concentration check (DC 15 + damage dealt) to stay on the surface he is on. If he fails he falls, taking any penalties or damage for doing so.

Expert Conjurer (Su)
The Conjurer of the Purple Fang has now become an expert at summoning spiderkind, and thusly he gains an extra spell slot at his highest casting level. Also any spiders he summons add a +2 divine bonus to the DCs of their poisons.

S.O.A.S. (Sp)
S.O.A.S. stands for Spider of Abnormal Size, and at sixth level the Conjurer can make such creatures. He gains the spell-like ability Giant Vermin, usable once a day as a druid of his spellcaster level.

Verminshape (Sp)
At 7th level the Conjurer may 1/day Wild Shape (as a druid) into a Monstrous Spider, ranging from size Tiny to Huge. Upon reaching tenth level he is able to increase this range, and then he is allowed to Wild Shape into a Monstrous Spider ranging from size Tiny to Colossal. While Wild Shaped the Conjurer may not cast spells unless possessing the appropriate feats, and in addition he may speak with vermin in a similiar fashion that a druid Speaks with Animals.

Spider's Grace (Ex)
The conjurer picks up on how a spider moves after awhile, and at 8th level he begins to capitalize on this, gaining the very poise and grace in his step that a spider has. He gains a +4 inherent bonus to Dexterity, a +6 inherent bonus to Jump checks, and a +4 inherent bonus to Hide checks.

Bond of Friendship (Ex)
At ninth level the bond that exists between the Conjurer and spiders knows no bounds. It is so powerful that he would risk his life for that of a spider, and vice versa. When he sees a spider harmed he gains a +2 morale bonus to hit and damage against the one who harmed the spider, and if a spider sees him harmed then he also gains a +2 morale bonus to hit and damage against the one who harmed the Conjurer. The Bond is deep, any spider that encounters the Conjurer is automatically neutral, and will not attack him unless provoked to do so.

Spiderking (Su)
Upon becoming a tenth level Conjurer of the Purple Fang the character becomes known as a spiderking. At this level he gains the ability to Command (as the spell cast by a character of his highest spellcasting class and of his spellcaster level) spiders at will. In additon, as a spell-like ability he may call forth a swarm of 10d10 Tiny Monstrous Spiders, 8d8 Medium-sized Monstrous Spiders, 6d6 Huge-sized Monstrous Spiders, 2d4 Gargantuan Spiders, or 1d2 Colossal Spiders who arrive 2d6 rounds later and serve the character for an hour.