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Titan class Heavy Battle Station

Designed by: Admiral Savage
Statistics:
10,000,000-ton Hull (Sphere) - Partially Streamlined
AC: 9 (-1 vs. Meson Guns)   AR: 6 (TL-14)   SI: 1900   Initiative: 1
Starship Size: Colossal   Cost: 3,858,717.936 MCr (4,823,397.42 MCr without discount)
Model/9 Fib (PP: 65/14) Computer  
Avionics: 1,000,000-ton
Sensors: 2 Parsecs (passive survey) -M9,  Communications: Extreme Range (Maser, Meson) -M9
Cargo: 360,965.0-tons  
Extra Ship's Stores (6 month supply-168days):
76,310 person/weeks of Luxury Stores, 4,083,690 person/weeks of Standard Stores,
26,000,000 person/weeks of Low Stores
Annual Maintenance = 385,871.794 KCr (192,935.897 KCr if routinely maintained)
Routine Maintenance = 96,447.948 KCr/Month (964,679.484 KCr per year)
Performance:
Jump-5 (enough fuel for .6x Jump-5), J1=1,003,500t, J3=3,001,050t
Acceleration: 1-G   Agility: 1
Power Plant: TL-16 Fusion (960,000 EP output, enough fuel for 6 weeks), 4wks=320000t, 6wks=480000t
Fuel Scoops, Fuel Purification Plant (TL-15, 5hrs per 2,000,000 tons of fuel)
Atmospheric Speeds:   NOE = 875kph   Cruising = 2,625kph   Maximum = 3,500kph
Active Defenses:
Nuclear Dampers USP:9
Meson Screens USP:9
Black Globe Generator USP:7
(250000 EP in Jump Drive capacitors and 1,260,000 EP can be stored in extra capacitors)
Weapons:
Hardpoints: 5000  (3,070 for repair structures)
1000x Triple Pulse Laser Turret TL-15, +4 To Hit, 4d10 (19/x2), Range: 45,000km
   100 Batteries of 10 each
200x Double Popup Fusion Gun Turret TL-15, +5 To Hit, 5d20 (16/x5), Range: 4,500km
200x Triple Sandcaster Turret TL-15, +5 AC,
10 Batteries of 20 each
Ammo: 200,000 sand canisters
100x 50-ton Missile Bay TL-15, +9 To Hit, 9d6 (18/x1), Range: 90,000km
Ammo: 100000
100x 50-ton Nuclear Missile Bay TL-15, +9 To Hit, 9d6 (17/x2), Range: 90,000km
Ammo: 10000
100x 50-ton Fusion Gun Bay TL-15, +9 To Hit, 9d20 (16/x5), Range: 15,000km
Fwd Meson Gun Spinal Mount: TL-15, +27 To Hit, 16d20 (15/x10), Range: 75,000km
Aft   Meson Gun Spinal Mount: TL-15, +27 To Hit, 16d20 (15/x10), Range: 75,000km
Ship's Vehicles:
50x 8-ton vehicle hangar
1000x 15-ton small craft (Internal Hangar)
50x 1000-ton small craft (Internal Hangar)
5x 10000-ton large craft (External Dock - Streamlined)
19x 100000-ton large craft (Internal Hangar) = 2,090,000t MegaBay
50x maintenance shops (1,000 Mechanics)
4x 15-ton launch tubes
Launch facilities for 1001 Craft per turn
Accomodations & Fittings:
80000x Double Occupancy Stateroom (160,000 People)
2000000x Low Berth (2,000,000 People)
50000x Emergency Low Berth (200,000 People)
5000x Standalone Fresher
2000x Engineering Shop (40000 Engineers)
1000x Laboratory (2000 Scientists)
1000x Sickbay (2000 Patients)
1000x Autodoc
51x Airlocks
Crew Details:
8x Command Officers, 10000x Command Crew
2x Flight Officers, 2,204x Flight Crew
2x Gunnery Officers, 1,111x Gunnery Crew (110% crew)
3x Engineering Officers, 11,229x Engineering Crew
5x Medical Officers, 640x Medical Crew
2777x Ship's Troops Officers, 100,000x Ship's Troops (160% troops)
138x Marine Officers, 5,000x Marines
23,858x Service Crew  (including 3,858 naval engineers, and construction workers)
64xFleet Command Support Crew
Description:


Titan Battle Stations are the militarized version of the Deep Space Mobile Starports. They are intended to be deployed as the core of a battle fleet. The Battle Station can act as as the ultimate monitor, mobile base and class-A starport for the fleet.   This Battle Station is an extremely expensive vessel for these reason the ship has numerous defenses, can hosts a CruRon and is intended for deployment with a fleet but not on the battle line.

Features:

The Bays:

· Starport-A functionality can build or maintain starships. Maintenance is the common usage. It has 10,000t of starport girders, hvy equip, and materials.

·        Several Bay Deployment Version can be quickly setup;

o Standard Fleet version would carry a CruRon plus 4 fuel/cargo ships.

o Planet Strike Version can carry several Mobile Planetary Headquarters Landers, Colony Landers, bombardment missiles, and vehicles.

o Long-Jump Bay - subdivides itself as a secondary Jump Fuel Tank for J5 capability, and a 504,015t Bay for fuel/cargo or other vessels.

Imperial Naval Roles:

· Mobile Starport

· Forward Fleet Command and Control Strike Base

· Planet Dommination Monitor

· Emergency Evacuation

· BattleRider/ Monitor Deployment

· Heavy Troop Transport

Battle Stations Manufactured:

The Imperial Navy had intended to produce 4 of these vessels. It had completed two at the outbreak of the rebellion at a production rate of 2 per 10 years.

Titan  (INS101)  1110 Whereabouts unknown. Assumed destroyed during the Virus assault on Vland subsector. 

Olympus (INS102)   1113   Destroyed in the rebellion at the Battle of 3 Stars.  Dulinor’s forces surprised and subdivided the Lucan’s Fleet. 

Golden Sun (IS103)   1120   Under construction at Core.  Never completed.

Imperia (INS104) 1123   Uncer early construction stage at Core.