Zelbinion class Heavy Command Carrier |
Designed by: Admiral Savage |
|||||||||
Statistics: |
||||||||||
750,000-ton Hull
(Cylinder) - Partially Streamlined |
||||||||||
Performance: |
||||||||||
Jump-2 (enough
fuel for 1x Jump-2) |
||||||||||
Active Defenses: |
||||||||||
Nuclear Dampers
USP:7 |
||||||||||
Weapons: |
||||||||||
Hardpoints:
200 |
||||||||||
Ship's Vehicles: |
||||||||||
200x 100-ton small
craft (Internal Hangar) - Marauders |
||||||||||
Accomodations & Fittings: |
||||||||||
50x Single
Occupancy Stateroom (50 People) 1 Garden/pond (9614dt) 1 Fleet Command Center (1500dt) |
||||||||||
Crew and Passenger Details: (approx. 5000 crew, 25000 storm troops, 25000 passengers). |
||||||||||
7x Command
Officers, 750x Command Crew 24,665 Passengers |
||||||||||
Description: |
||||||||||
The Peacekeeper Command Carrier (CC) are highly efficient capital ships with a heavy and light variant. They can be serviced and maintained for hundreds of cycles. Each supports a quad-spinal mount and the ability to deploy thousands (5400/wave) of shock troops utilizing 200 Mauraders assault landers and 100 Prowlers fighters. The CC's have a standardized, rapid fire quad-spinal mounted (2 foreward, 2 aft) PA's named Frag Cannons. A Peacekeeper only design the rapid fire spinal mount carriaged weapons can fire in sucession but must wait 1 turn before refiring. The peacekeepers also purchase black globe shield technology. With the assistance of the manufacturing government these ships are designed to handle the higher technology. These black globes are capable of partial usage and form two energy envelopes around the vessel. A typical CC is supported by 1-4 Warfighter cruisers, 6 Vigilantes, hundreds of Marauders and Prowlers. HCC's are rare vessels. To perform work on one is an exceptional assignment. The Vigilante have a single bay that can be used for larger ships. The HCC is one Metra (1km) in length but the internal structure has a significant quantity of airspace. PK's have been know to spend their entire lives aboard a single CC. |
||||||||||
The Peacekeeper's are a police force that have extended themselves for mercenary duties in the uncharted territories. A highly rigid, meritocracy with a Grand Chancellor, High Council and High Command overseeing the government. The Peacekeeper's not only utilize the CC's for military purposes but consider them mobile cities. Peacekeeper life revolves around the CC they are assigned too. Peacekeeper caste system puts those in military service at the top of the hierarcy. Typically PK's have city states but no homeworld. Fore the most part, they live and operate from CC's. Establishing Gammak bases for specific purposes is relatively common. They serve as research, military, and supply outposts. |
Farscape is copyright and TM The Jim Henson Company Inc and copyright Nine film & Television Pty Ltd 1999. This not-for-profit gaming effort is intended as a supplement and not a copyright infringment.