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 Neptune class FluidFreighter

Designed by: Admiral Savage (based on Battlestar Galactica)
T20 Statistics:
2,500-ton Hull (Dispersed Structure) - Unstreamlined, TL15
AC: 12 (16 vs. Meson Guns)   AR: 1 (TL-14)   SI: 275   Initiative: 0
Starship Size: Large   Cost: 680.395 MCr (850.494 MCr without discount)
Model/3 Fib (PP: 42/12) Computer   Avionics: Less than 4,000-ton  
Sensors: Medium Range   Communications: Medium Range
Cargo: 1,200.0-tons  
Extra Ship's Stores (16 wks, dt,  MCr):
          16 person/weeks of Luxury Stores, 496 person/weeks of Standard Stores,
Annual Maintenance = 68.04 KCr (34.02 KCr if routinely maintained)
Routine Maintenance = 17.01 KCr/Month (170.099 KCr per year)
Jump-3 (enough fuel for 1x Jump-3) J1=250dt, J3=750dt  (150dt integral, remainder in 3x 200dt cargo landers or as needed)
Acceleration: 2-G   Agility: 0
Power Plant: TL-15 Fusion (100 EP output, enough fuel for 4 weeks), 50dt fuel
Fuel Scoops, Fuel Purification Plant (TL-15, 5hrs per 900 tons of fuel)
Active Defenses:
Hardpoints: 20
4x Triple Beam Laser Turret TL-15, +4 To Hit, 4d8 (20/x1), Range: 30,000km
      1 Battery of 4 turrets
Ship's Vehicles:
2x 4-ton vehicle hangar
1x 50-ton small craft (Internal Hangar)
Launch facilities for 1 Craft per turn
Accomodations & Fittings:
15x Double Occupancy Stateroom (30 People)
1x Standalone Fresher
1x Sickbay (2 Patients)
1x Autodoc
1x Airlock
Crew Details:
7x Command Officers, 3x Command Crew
1x Flight Officers, 2x Flight Crew
1x Gunnery Officers, 1x Gunnery Crew
2x Engineering Officers, 4x Engineering Crew
1x Medical Officers, 0x Medical Crew
1x Ship's Troops Officers, x Ship's Troops
6x Service Crew
The Neptune Fluid Freighter moves large quantities of liquid via detachable landers. The freighters are commonly used for water but many carry multiple types of fluid. A regulation existed in the Imperium (and now Commonwealth) that each lander could only be utilized for certain liquid (always water,  oil, etc..). The captain has a .1dt storage safe in his office.

The Freighter carries 150dt of Jump Fuel integral to the vessel. The remainder is in the rear within three Whale class Liquid Landers. Landers can skim gas giants, have 200dt of cargo and otherwise can be used as needed.