BL14 class Battleship Light |
Designed by: Admiral Savage (based on an MT design) | |||||||||
T20 Statistics: | ||||||||||
200,000-ton Hull (Needle/Wedge)
- Streamlined, TL14 AC: 9 (8 vs. Meson Guns) AR: 3 (TL-14) SI: 775 Initiative: 0 Starship Size: Gargantuan Cost: 137,600.304 MCr (172,000.38 MCr without discount) Model/8 Fib (PP: 57/13) Computer Avionics: Less than 1,000,000-ton Sensors: 1 Parsec (passive survey) Communications: Very Long Range (Maser, Meson) Cargo: 7,151.6-tons Ship's Stores (2 weeks, 124.175dt, 4.6995MCr) Extra Ship's Stores( 16 weeks, 993.4 dt, 37.596MCr): 240 person/weeks of Luxury Stores, 53,632 person/weeks of Standard Stores, 25,600 person/weeks of Low Stores Annual Maintenance = 13,760.03 KCr (6,880.015 KCr if routinely maintained) Routine Maintenance = 3,440.008 KCr/Month (34,400.076 KCr per year) |
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Performance: | ||||||||||
Jump-4 (enough fuel for 0.5x
Jump-4) J1=20,000dt, J2=40,000dt fuel Acceleration: 3-G Agility: 0 Power Plant: TL-14 Fusion (27,200 EP output, enough fuel for 4 weeks) 27000dt fuel Fuel Scoops, Fuel Purification Plant (TL-14, 6hrs per 60,000 tons of fuel) Atmospheric Speeds: NOE = 1,175kph Cruising = 3,525kph Maximum = 4,700kph |
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Active Defenses: | ||||||||||
Nuclear Dampers USP:7 Meson Screens USP:7 |
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Weapons: | ||||||||||
Hardpoints: 1360 500x Triple Missile Rack Turret TL-14 (1000 missile magazines) 140x 50-ton Missile Bay TL-14, +9 To Hit, 9d6 (18/x1), Range: 90,000km Missile +4 To Hit, 4d6 (18/x1), Range: 90,000km, Ammo: 20000 missiles Ammo: ( 20000 missiles, 1000dt, 100MCr) Nuclear Missile +4 To Hit, 9d6 + 4d12 Radiation (17/x2), Range: 90,000km, Ammo: 360 missiles (18dt, 18MCr) 500x Triple Beam Laser Turret TL-14, +4 To Hit, 4d8 (20/x1), Range: 30,000km 360x Double Sandcaster Turret TL-14, +3 AC, Ammo: 4200 sand canisters (210dt, 1.68MCr) 140x 100-ton Particle Accelerator Bay TL-14, +9 To Hit, 9d12 (17/x1), Range: 45,000km 210x 50-ton Fusion Gun Bay TL-14, +9 To Hit, 9d20 (16/x5), Range: 15,000km Particle Accelerator Spinal Mount: TL-14, +26 To Hit, 16d12 (17/x1), Range: 105,000km |
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Ship's Vehicles: | ||||||||||
20x 5-ton vehicle hangar 60x 50-ton small craft (Internal Hangar) 12x 400-ton small craft (Internal Hangar) 2x 50-ton launch tubes Launch facilities for 21 Craft per turn |
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Accomodations & Fittings: | ||||||||||
1697x Double Occupancy Stateroom
(3,400 People) 3 x Double Occupancy Offices (Captain, First Officer, and Doctor) 400x Emergency Low Berth (1,600 People) 100x Standalone Fresher 2x Laboratory (4 Scientists) 50x Sickbay (100 Patients) 10x Autodoc 51x Airlocks |
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Crew Details: | ||||||||||
7x Command Officers, 200x
Command Crew 1x Flight Officers, 210x Flight Crew 1x Gunnery Officers, 800x Gunnery Crew 2x Engineering Officers, 588x Engineering Crew 1x Medical Officers, 13x Medical Crew 33x Ship's Troops Officers, 1,100x Ship's Troops 400x Service Crew 41x Medium Military Passengers |
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Description: | ||||||||||
The Intimidator, BL14, Light
Battleship is a typical Core design. This vessel has transitioned
throughout several generations of the Imperium from TL12-15. Durring the Rebellion the majority of these front line ships were destroyed. Earlier versions were scrapped, dismantled or sold off to client states as with many of the Fighting Ships of the Shattered Imperium. By TNE the only existing vessels were the TL14 era. Unfortunately, the only know versions have been owned, controlled by Virus. It is also possible that Virus is or intends to produce the TL12 version. |
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This T20 version is armed with
the slightly different weaponry, 50% jump fuel. The ship can use power
plant fuel for
a J3 and have enough fuel for a bit over a week of power plant life. This requires refueling quickly after the jump after using 2/3 of the fuel. One additional week of fuel is available for the trip and a day for fullpower manuevering. Some captains will convert the majority of the cargo to fuel or carry jump tanks for extra flexibility. |