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Sky Raider class Exploration Scout

Designed by: Admiral Savage
T20 Statistics:
150-ton Hull (Needle/Wedge) - Streamlined,  TL16
AC: 15 (16 vs. Meson Guns)   AR: 1 (TL-14)   SI: 100   Initiative: 4
Starship Size: Medium   Cost: 134.248 MCr (167.811 MCr without discount)
Model/5 Fib (PP: 49/13) Computer   Avionics: Less than 600-ton  
Sensors: Very Long Range  -5  Communications: Very Long Range -5
Cargo: 12.45-tons  
Extra Ship's Stores (8weeks, 1dt, .045MCr): 80 person/weeks of Standard Stores,
Annual Maintenance = 13.425 KCr (6.712 KCr if routinely maintained)
Routine Maintenance = 3.356 KCr/Month (33.562 KCr per year)
Jump-3 (enough fuel for 1x Jump-3) J1= 7.5dt,  J3=22.5dt fuel
Acceleration: 6-G   Agility: 4
Power Plant: TL-16 Fusion (30 EP output, enough fuel for 4 weeks) 10dt fuel
Fuel Scoops, Fuel Purification Plant (TL-16, 4hrs per 50 tons of fuel)
Atmospheric Speeds:   NOE = 1,175kph   Cruising = 3,525kph   Maximum = 4,700kph
Active Defenses:
Hardpoints: 3
1 Battery of 4 weapons (90degree firing arc)
3x Triple Beam Laser Turret TL-16, +5 To Hit, 5d8 (20/x1), Range: 30,000km
1x Single Particle Accelerator Turret TL-16, +3 To Hit, 3d12 (17/x1), Range: 30,000km
Ship's Vehicles:
2x 5-ton vehicle hangar  - covered air/rafts
Accomodations & Fittings:
8x Single Occupancy Small Cabin (8 People)
1x Airlock
Crew Details:
1x Pilot
1x Astrogator
2x Engineer
1x Gunner
3x  Middle Passengers
The Sky Raider starships were cutting edge high performance scouts for the great adventure of their people. No one on these vessels lived better than anyone else. It carried stores for 10 weeks and a full crew of 8. The cargo could also be supplies, a lab, medical facility, and or survey module.  It also appears that the Sky Raiders worked in teams of 3.