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Asteroid class WorkBoat

Designed by: Admiral Savage (based on a Judges Guild design)
T20 Statistics:
150-ton Hull (Close Structure) - Streamlined, TL9
AC: 11 (7 vs. Meson Guns)   AR: 1 (TL-9)   SI: 100   Initiative: 0
Starship Size: Medium   Cost: 42.986 MCr (53.483 MCr without discount)
Model/2 Fib (PP: 35/12) Computer   Avionics: Less than 600-ton  
Sensors: Short Range -2  Communications: Short Range-2
Cargo: 99.0-tons and  Tow 149dt at 1-G
Extra Ship's Stores (8 weeks,  .4 dt, .0216 MCr): 32 person/weeks of Standard Stores,
Annual Maintenance = 4.199 KCr (2.099 KCr if routinely maintained)
Routine Maintenance = 1.05 KCr/Month (10.497 KCr per year)
Performance:
Acceleration: 2-G   Agility: 0
Power Plant: TL-9 Fusion (4 EP output, enough fuel for 3 weeks) 3 dt fuel
Fuel Scoops, Fuel Purification Plant (TL-9, 11hrs per 50 tons of fuel)
Atmospheric Speeds:   NOE = 1,175kph   Cruising = 3,525kph   Maximum = 4,700kph
Active Defenses:
 none
Weapons:
Hardpoints: 2
1x Single Mining Laser Turret TL-9, +1 To Hit, 1d6 (20/x1), Range: 15,000km
Ship's Vehicles:
 none (optional air/raft in cargo)
Accomodations & Fittings:
2x Double Occupancy Stateroom (4 People)
1x Standalone Fresher
1x Airlock
Crew Details:
1x Pilot
2x Engineer
1x Gunner

Description:
The Asteroid class Workboat is dedicated to mining operations or cargo movement in system.  The vessel can operate for 8 weeks and has a .1dt safe in the captains stateroom and a .25dt storage locker. It is a cramp vessel wich contains 2 stateroom and 4 crew members. 
Mining operations usually carry a (2.5Mcr, 5dt) of mining equipment and an air/raft in cargo. The power plant can also handle a portable, second mining laser.  An (1dt, 1Mcr)  external tow arm is attached to a second hardpoint.

These boats are extremely common throughout the Imperium.