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Redwall


Overview: The realm of Redwall is populated by woodland creatures. The biomes in this realm include forests, ponds, lakes, rivers, streams, beaches, tropical islands, glaciers, and oceans (think European landscapes). It is a world without high technology. Examples of weapons used are swords, javelins, bows and arrows, and maces.

The Good: The following species are those that protect that which is good in this realm.
Otters:Otters are fierce warriors. They are excellent swimmers and friendly and playful. If they, or their frinds, are threatened, they become cold and ruthless. Main weapons used are javelins, swords, slings, and bow and arrows. They live in holts or crews. The Skipper is the head of the otters in Mossflower.
Badgers: Badgers are rarely seen in this land. Only a few are spotted in a generation. Badgers are great warriors. When they are overcome with the bloodwrath, a sort of beserking, they can kill scores and suffer grievous wounds before being overcome. A badger lord rules over Salamandastron. They forge their own weapon, so main weapons vary. Exmaples are axes and maces.
Hares:Hares are another species of great warriors. They usually fight under the lord of Salamandastron, though there are also wandering hares. Hares use rapiers, swords, bow and arrows, or anything they can get their paws on. In addition to weapons, they use their powerful hindlegs to kick and stun enemies. They have appetites that can never be satisfied, and a
Shrews: Shrews are noisy, loud, and constantly argue. They keep to the waters, usually in longboats. They are excellent fighters, despite their size.
Mice:Mice are more peaceful then the above mentioned species. However, if they have need to, they will fight fiercely and with determination. They usually use any weapon they can be trained with.
Hedgehogs: Hedgehogs are found living in rafts or on dry land. They are friendly creatures and can fight very well.
Moles: Moles are diggers and very learned in the ways of contraptions. They have a curious dialect that is, at times, hard to understand.
Squirrels:Squirrels are found in bands. One occasionally finds hermits living in Mossflower. They are amazing acrobats and fighters.
Others:Voles, dormice, owls, cats.

Places
Redwall:Redwall Abbey is located in Mossflower woods, along a path that runs through it. The Abbey stands to help those in need. It was founded by Martin the Warrior, who still guides the inhabitants of Redwall through dreams and riddles. The Abbey includes dormitories, a Great Hall, kitchens, cellars, a ponds, a bell tower, orchards, and gardens. The Abbey has faced seige before, each time to emerge victorious. Despite this, they still try to mantain peace. It's doors are always open to the good of heart.
Salamandastron:Ages ago, this mountain was a volcano. Time passed, and it cooled and became a habitable place. It is the only line of defense between Mossflower and the sea, which is full of corsairs. A badger lord and his fighting hares live in the mountain, protecting the coast and the forest. Salamandastron is almost like a town inside a mountains. There are barracks, kitchens, cellars, weapons rooms, and a forge. This is where the badger lord creates weapons. There is also an area where only lords may enter. On the walls of these hallways and chambers are carved the history of the realm, and the future.
Mossflower Woods:A thick forest with nmany streams running through it. It is inhabited by all sorts.

Who Knows About the D/W/U/etc.
These are the beings who know about the D/W/U/etc. and can access the Crossroads: the current Skipper, badger lord, and Abbess or Abbot.

Coming soon... The Bad, a bit of history, and more places and...other stuff...!! Please come back to check.
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