Runelore
| Kena - | A rune to inspire fear. |
| Uruz - | Heal your allies with earth magic. |
| Fehu - | Causes sleeping urges. |
| Pithakhan - | Attack the mental reserves of your enemies. |
| Jera - | A rune to increase the vitality of the bearer. |
| Inguz - | A rune with the ability to paralyze. |
| Wunjo - | Upon encountering this, an enemy's sight will be returned. |
| Lagul - | Increases the ability of a weapon to connect. |
| Sowulu - | Damages the health of enemies. |
| Algiz - | A rune of protection from damage. |
| Totems - | The symbol of the master of Runelore. |
| Gebu - | This rune will increase the blunt protection of armour. |
| Gebo - | A rune to increase the cutting protection of armour. |
| Gular - | Drawing on the power of the earth, raise a stone wall. |
| Raido - | Summon a spiritual steed to bear you home. |
| Lagua - | Increase a weapon's damage. |
| Hugalaz - | Call down a hailstorm around you. |
| Nauthiz - | Suck the nourishment from your foes. |
| Mannaz - | Return hearing to a victim. |
| Sleizak - | Afflict a foe with the horrible voyria poison. |
| Berkana - | Provides health regeneration to the bearer. |
| Nairat - | A rune to beguile and transfix. |
| Eihwaz - | A powerful vibration-dampening rune. |
| Laguz - | Make a weapon magically faster. |
| Loshre - | Cause an opponent to become afflicted with anorexia. |
| Implant - | Create a bond between your totem and the earth. |