Crystalism
| Refine - | Refine a piece of crystal out of the Master. |
| Dampen - | Attempt to dampen a vibration, destroying it. |
| Vibes - | See what vibrations are in a room. |
| Dissipate - | See what vibrations are in a room. |
| Palpitation - | Cause small heart attacks in your enemies. |
| Heat - | Fill a room with soothing warmth. |
| Alarm - | Be alerted to movements of your enemies. |
| Tremors - | Cause ground-shaking quakes. |
| Reverberation - | Protect your vibrations against some attacks. |
| Sonicportal - | Protect your vibrations against some attacks. |
| Adduction - | Suck those around you into your room. |
| Crystalhome - | Transport yourself back to the Master Crystal. |
| Harmony - | A soothing, healing vibration. |
| Creeps - | Cause fear in your enemies. |
| Silence - | A sound-negating vibration. |
| Revelation - | Reveal those around you who may be concealed. |
| Grounding - | Root yourself to the ground. |
| Oscillate - | Discordant music to cause amnesia. |
| Focus - | Draw your vibrations back to you. |
| Disorientation - | Disorient your enemies with dizziness. |
| Energize - | Suck health from your enemies and use it. |
| Stridulation - | Destroy the equilibrium of your enemies. |
| Gravity - | Increase the power of gravity in the room. |
| Crystalforest - | Cause a forest of sharp crystals to arise. |
| Dissonance - | Cause your enemies to become dissonant. |
| Plague - | Afflict your enemies with debilitating effects. |
| Lullaby - | Put your enemies to sleep. |
| Retardation - | Slow time in your location. |
| Cataclysm - | Unleash the fury of a team of magi. |