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Episode Guide

Season One (1984-1985, 16 episodes)

"Many millions of years ago, on the planet Cybertron, life existed, but not life as we know it today. Intelligent robots that could think and feel inhabited the cities. They were called Autobots and Decepticons. But the brutal Decepticons were driven by a single goal: Total Domination. They set out to destroy the peace loving Autobots and the war between the forces of good and evil raged across Cybertron, devastating all in its path and draining the planet's once rich resources of energy. The Autobots, on the verge of extinction, battled valiantly to survive..."
- Introduction to "More Than Meets the Eye" Part 1

01. More Than Meets the Eye Part 1
With their energy reserves dwindling, the Autobots set out to find new reserves in their ship but are followed by the Decepticons who attack inside a meteor shower. They board the Autobot ship, and in the battle which ensues, the ship is damaged and thrown off course to crash land on Earth. Several million years later, in the year 1984 A.D., an eruption of a volcano causes the computer to reactivate and its repair program kicks in, repairing the closest Transformer to the specifications on Earth vehicles gathered by a probe. That Transformer happens to be Decepticon Skywarp who moves his comrads into the repair beam. They leave the Autobots behind and prepare to raid the world's resources, but Starscream unwittingly causes the Autobots to be reactivated. Some Autobots track down the Decepticons' base, but are discovered and barely escape. The Decepticons attack an oil rig manned by humans Spike and Sparkplug Witwicky, and when the Autobots arrive, they and the humans are caught up in the destruction of the platform.

02. More Than Meets the Eye Part 2
The Autobots escape the rubble and save the humans. Spike and Sparkplug return with the Autobots to their headquarters, the Ark, to help them in their battle. The Decepticons continue to plunder Earth's resources and make Energon cubes, planning to return to Cybertron with enough energy to lead the Decepticons to victory. The Autobots attack and in an attempt to trap the Decepticons in the cave they are mining in, Bumblebee and Sparkplug go in to set an explosive device. They run into complications and Optimus Prime sends Roller in to help. The device goes off, trapping Bumblebee and Sparkplug inside and injuring Prime through Roller.

03. More Than Meets the Eye Part 3
Bumblebee and Sparkplug are rescued, but the Decepticons are able to blast their way out. Hound and Optimus Prime come up with a plan to trick the Decepticons. The captured Ravage is allowed to escape, having overheard the location of a nonexistent rocket base. The Autobots await the Decepticons' attack at a holographic rocket base generated by Hound. The Decepticons arrive, but Megatron has anticipated the plot and the fighting Decepticons are actually dummies, while the real Decepticons are attacking a real base. The Decepticons have built a new ship to take them back to Cybertron and the Autobots make every attempt to stop them and fail. However, the Decepticon ship is sabotaged by Mirage, who unknonwn to the Autobots, stowed-away on the ship. As the ship is launched and crashed into the ocean.

04. Transport to Oblivion
The Decepticons, working out of an undersea base created from their crashed ship, create a "Space Bridge" back to Cybertron to transport materials. Bumblebee and Spike are caught spying and are to be used to test the device which has already failed to work once. Bumblebee is reprogrammed to lead the Autobots into a trap, but Megatron must call off his assault since the space bridge is reactivated and must be used within a short period of time. Spike is saved by Bumblebee, and the Energon being transported is detonated, throwing Megatron into the bridge as it is activated.

05. Roll For It
The Decepticons, now led by Starscream, continue to attack targets on Earth, but are easily thwarted by the Autobots. Optimus Prime sends Prowl and Bluestreak after a Decepticon attack force, but they are beaten. A very much alive Megatron contacts the Earth-bound Decepticons and returns via the space bridge. Meanwhile, Bumblebee, Spike, and Spike's wheelchair-bound computer-whiz Chip Chase visit a project to develop an anti-matter formula. A backup is given to Chip for safe-keeping. At home, Chip receives a distress call from Prowl and assumes control of him, enabling him and Bluestreak to overcome the Decepticons they have tracked down. Megatron and the Decepticons attempt to steal the anti-matter formula, but the scientist is able to delete it from the computer. Megatron is able to extract the location of the backup from the scientist and has Chip kidnapped. The Decepticons take over the anti-matter project compound and hold Chip hostage. Hound and Mirage manage to infiltrate the compound using their unique skills and get Chip out. The Autobots attack, but are defeated by the anti-matter powered Megatron. Eventually, the anti-matter becomes too unstable and Megatron must jettison it and retreat.

06. Divide and Conquer
The Decepticon jets badly damage Optimus Prime in an attack on a power plant. A group of Autobots must go to Wheeljack's lab on Cybertron to obtain a part needed to repair Optimus. The Decepticons attack while the Autobots are thus weakened, but Prime is repaired at the last minute and answers Megatron's challenge for a one-on-one combat.

07. Fire in the Sky
The Decepticons are plotting to drain the Earth's energy through a crystal at the North Pole. They discover a Transformer buried in the ice and revive him. The Transformers, Skyfire, a scientist, crash-landed on Earth before the Autobot ship crashed during a survey mission with Starscream. He allies himself with the Decepticons because of Starscream, and takes Spike and Sparkplug prisoner, being too powerful for the Autobots to stop. However, when he sees how Megatron treats his human prisoners, he changes sides. The Decepticons are defeated, but only at the cost of Skyfire, who ends up frozen in the ice once again.

08. SOS Dinobots
The Autobots discover fossilized dinosaurs in a cave in their volcanic base and it leads them to creating three Dinobots; Grimlock, Slag, and Sludge. The Dinobots are, however, mentally unstable and Optimus Prime orders them deactivated. When all the Autobots are captured by Megatron, Wheeljack violates Prime's previous orders and reactivates the Dinobots. They save the others, thereby proving their worth, and Prime allows them to stay activated.

09. Fire on the Mountain
The Decepticons plan to use an ancient crystal as an energy source for their new weapon. After the Autobots detect the energy source, the newly-unthawed Skyfire is dispatched with Windcharger and Brawn to survey the area. They discover Decepticon activity and the entire Autobot force comes in to restore the crystal to its rightful place.

10. War of the Dinobots
The three Dinobots get out of the Autobots' control and ally themselves with the Decepticons. The Autobots design two more Dinobots, Swoop and Snarl, to bring the others back under their control.

11. The Ultimate Doom Part 1
With the help of the evil scientist, Dr. Archevil, the Decepticons take Sparkplug prisoner and use him as a guinea pig to test the doctor's latest invention - the Hypnochip - which allows them to turn humans into mindless slaves. With the chip, they ae able to senslave an army of humans and put them to work, producing a vast supply of Energon cubes, Transformer's primary soruce of fuel. But in order to generate the energy neccessary to make the Energon cubes, Megatron creates a "space bridge" that brings Cybertron into Earth's orbit, causing huge tidal waves and earthquakes that threaten to rip Earth apart.

12. The Ultimate Doom Part 2
As the Autobots battle the elements and the Decepticons, Megatron's slaves are lost, prompting the Decepticons to return to their base to capture more. The Autobots send out the Dinobots to handle the raging diasters while they form a plan, but the volcano housing the Ark erupts, forcing Ironhide to plug it to prevent the loss of their base. When Optimus Prime finds out that Sparkplug has been taken to Cybertron, he sends Skyfire, Trailbreaker, Wheeljack, Brawn, Bumblebee, and Spike to their home planet to rescue him. Brawn, Bumblebee, and Spike fall into a trap that leads right to the Decepticon lab, where they learn the truth about the Hypnochips. Sparkplug is located within the lab, and the hypno-chip is activated, forcing Sparkplug to sound the alarm and alert the Decepticons of the Autobot presence.

13. The Ultimate Doom Part 3
The Autobots manage to escape, but have no choice but to leave Sparkplug behind. They hide in Wheeljack's lab, where they began to build a device that would free the slaves from the Hypnochip's control. On Earth, Optimus Prime and the rest of the Autobots arrive at Megatron's energy-generating base as they "surf" the tidal waves. On Cybertron, Wheeljack is able to use his device to free Sparkplug and escape back to Earth. The Autobots arrive on Megatron's island outpost as the slaves load his starcruiser with the newly created Energon cubes. Megatron discovers Starscream's deceit once more as he tries to develop his own way of creating Energon. He escapes Megatron's wrath as the Autobots attack. Wheeljack frees the remaining slaves with his device while the Autobots defeat the Decepticons. Megatron makes a last ditch attempt to escape on his starcruiser, but is shot down by the Autobots, with the Energon on board exploding and forcing Cybertron back out into orbit. The Autobots recover as Megatron floats through space awaiting his revenge.

14. Countdown to Extinction
Both the Autobots and Decepticons recover from the aftermath of Cybertron's proximity to Earth. Megatron returns to lead the Decepticons. Starscream breaks into Dr. Archevil's lab, and connects the exponential generator there on a timer, which will cause it to explode and destroy Earth. He then travels to Cybertron, where he will collect the released energy. Megatron and Optimus Prime, warned by Shockwave, team up to stop the explosion. Starscream returns to earth to find out what went wrong, and is dragged away by Megatron.

15. A Plague of Insecticons
Both the Autobots and Decepticons move to investigate the appearance of new Transformers, the Insecticons. The Decepticons form an alliance with them, and steal oil from a refinery. The Autobots intervene, but are seriously damaged by the lightning bolts shot at them by one of the Insecticons. They realize that if they transform they are insulated from the electricity with their rubber tires and defeat the Insecticons. The Decepticons and Insecticons turn against one another.

16. Heavy Metal War
Megatron has built the Constructicons to create a machine capable of transferring all the Decepticons' special powers to him. He then challenges Optimus Prime to a fight which he must accept by a code of honor. Megatron defeats Prime, and the Autobots must keep their side of the bargain and abandon Earth. Meanwhile, the Constructicons have broken into Autobot headquarters to deactivate Teletran 1 before it can reveal that Megatron has cheated. They are confronted by the Dinobots and, even as Devastator, are defeated by the Autobots once they discover the truth. The Decepticons are all driven into a chasm.

Return to the Generation One Episode Guide



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