I'm not able to make the calculator version yet but this is the formulas. Please do not promote this particular page for me for only people who actually visit my page deemed themselves worthy to access this info. Cromagnon: skill: 68%, spell: 84% (By: Tsinummoc) Drow: skill: 84%, spell: 80% (By: Evilpriest, Special thanks: Nezmaniac) Dwarf: skill: 72%, spell: 92% (By: Highpriest) Elf: skill: 96%, spell: 80% (By: Kiera) Ent: skill: 104%, spell: 80% (By: Ljyiiima) Faerie: skill: 88%, spell: 72% (By: Scourge) Gargoyle: skill: 80%, spell: 72% (By: Soulleech) Giant: skill: 100%, spell: 160% (By: Ogg) Gnome: skill: 84%, spell: 80% (By: Evilpriest, Special thanks: Nezmaniac) Goblin: skill: 80%, spell: 128% (By: Evilpriest, Special thanks: Nezmaniac) Grorrark: skill: 76%, spell: 128% (By: Xedric/Areu) Halfelf: skill: 84%, spell: 76% (By: Evilpriest) Hobbit: skill: 76%, spell: 96% (By: Evilpriest, Special thanks: Nezmaniac) Human: skill: 80%, spell: 80% (By: Evilpriest, Special thanks: Nezmaniac) Kobold: skill: 80%, spell: 84% (By: Evilpriest, Special thanks: Nezmaniac) Leprechaun: skill: 84%, spell: 72% (By: Muffy) Lizardman: skill: 88%, spell: 96% (By: Evilpriest, Special thanks: Nezmaniac) Mindflayer: skill: 112%, spell: 72% (By: Evalic) Minotaur: skill: 80%, spell: 120% (By: Evilpriest, Special thanks: Korthrun) Ogier: skill: 92%, spell: 112% (By: Evilpriest, Special thanks: Korthrun) Phoenix: skill: 92%, spell: 76% (By: Estrella) Snakeman: skill: 96%, spell: 72% (By: Evilpriest, Special thanks: Zicoo) Thrikhren: skill: 88%, spell: 80% (By: Evilpriest, Special thanks: Zicoo) Troll: skill: 104%, spell: 160% (By: Evilpriest, Special thanks: Zicoo) Vampire: skill: 88%, spell: 80% (By: Evilpriest, Special thanks: Korthrun) Vinnipier: skill: 80%, spell: 80% (By: Shiranai) Xorn: skill: 88%, spell: 160% (By: Evilpriest, Special thanks: Moridin) These are the base exp cost for different races. Simply usemultiply by base exp cost given by help file. Note: 1) The value will be rounded DOWN. 2) Does not apply to all skills and spells from 2nd alpha tree. For costs in gold, it can be calculated by using {cost in xp} / 35. (Evilpriest, Highpriest, Ljyiiima are all my characters so they are actually 1 person.) # ## ### 015: 2 2 020: 2 4 025: 1.75 7 030: 1.6/7 13 035: 1.11/13 24 040: 1.75 42 045: 1.2/3 70 050: 1.22/35 114 055: 1.11/19 180 060: 1.97/180 277 065: 1.139/277 416 070: 1.97/208 610 075: 1.267/610 877 080: 1.360/877 1237 085: 1.479/1237 1716 090: 1.157/429 2344 095: 1.813/2344 3157 100: 1.1041/3157 4198 105: 1.1317/4198 5515 110: 1.1651/5515 7166 115: 1.2052/7166 9218 #: Skill/Spell Percent ##: Number of times of the cost of the previous 5% (If they are fractions, they are shown as: {whole number}.{numerator}/{denominator} ###: Number of times of the base cost NOTE: 1) Base Cost is calculated using: Race Cost x Base cost stated from help file. (NOTE: NOT rounded down) 2) Cost for 10% is the Base Cost. 3) Final Cost is Rounded DOWN. 4) You cannot calculate costs to train/study a skill/spell from 5% to 100%(for example) by adding up all the values, since the costs for each 5% is rounded down.
Level Costs
For those who need some help, click here for examples.