TITLE AirtoAir

RULE let air engage
IF INIT = 1 THEN
VAR_SET 7 0


	RULE Avoid Friendly
	IF ID = FRIEND OR ID = UAF THEN
		DONE
		TACTIC FighterEvade
	END

	RULE Intercept Hostile
	IF ID = HOSTILE OR ID = UAE THEN	
		PRIORITY 255
		MAX_SPD
		INTERCEPT
	END

		RULE Attack Closest Hostile
		IF RNG < 3000 AND ID = HOSTILE AND VAR7 = 0  THEN
			PRIORITY 255
			INTERCEPT
			MAX_SPD
			ATTACK
			FIRE_BEST
			VAR_SET 7 1
			DONE
		END
			RULE Attack Hostile
			IF RNG < 6000 AND ID = HOSTILE AND VAR7 = 0  THEN
				PRIORITY 255
				INTERCEPT
				MAX_SPD
				ATTACK
				ATTACK_BEST
				VAR_SET 7 1
				DONE
			END
		

			RULE Attack Distant Hostile1
			IF RNG > 10000 AND ORDER = NONE AND ID = HOSTILE THEN
				SET_TIMER4 {25,40}
				RULE Attack Distant Hostile2
 				IF TIMER4 = -1 AND RNG < ATTACKRNG AND ID = HOSTILE THEN
					PRIORITY 180
					INTERCEPT
					MAX_SPD
					ATTACK
					ATTACK_BEST
					DONE
				END
			END
			

			RULE PostLaunch
			IF WEAPON_AWAY = 1 THEN
				TACTIC_CENTER
				DONE
			END

END 
