Site hosted by Angelfire.com: Build your free website today!
LINKS
AROUND
THE SITE
Console Wars:
MICROSOFT
X-BOX
CONSOLE DESIGN
Megalith! The X-Box is, undeniably, massive.
And what Microsoft call the 'jewel' in the
centre of the machine is in fact a sickening
shade of green. Microsoft's entire marketing
campaign seems to be built around this
colour, God help us. However, the console
itself works in the respect that, like a VCR, it
doesn't look out of place under your telly. It
'blends in', and when you're playing that's all
that really matters. It's also very sturdy- solid
buttons, strong CD tray... it's all there.

The controller has been universally slagged.
Admittedly the analogue sticks and triggers
are the best of the three consoles, but overall
it's fat, very ugly, and the face buttons are
extremely uncomfortable causing in-game
confusion and/or wrist pain. Your choice.
CONSOLE GAMES
X-Box's list of games features a mixture of
impressive large-scale projects, American
sports titles, and subheadings. Here are
some of the games due for release soon.

- Silent Hill 2: Restless Dreams
- Dead or Alive 3
- Sam and Max
- Project Ego (Working Title)
- WWF Raw
- NHL 2002
- Jet Set Radio Future
- Nezmix: Have a Mice Day
- Malice: Kat's Tale
- Project Gotham
Halo: Combat Evolved
Oddworld: Munch's Oddysee
OTHER NOTES
X-Box's success is difficult to predict. With its
Western overtones, it's not likely to do well in
Japan- a culture familiar with its 'home
brands' of Sony and Nintendo. America could
be Microsoft's main selling area- suggested
by the American sports titles spewing out of
the developing grinder. In Europe X-Box will
be released before Gamecube and Microsoft
will do everything in their power to outsell
Nintendo's little console, although many
gamers already prefer the 'Cube as it is £100
cheaper and has the Nintendo seal of
approval. Microsoft's potential financial input
could be critical to the success of the X-Box.