most of you would think that sparring is the main idea of this RPG, but it isn't! It's a fun option that you can do on the side. Sparring can help people if they're behind in the RPG, but it shouldn't be abused or i will stop allowing it. First of all, for a spar to count, i have to like it. If i find a spar to be boring, i will delete it and tell you to try again. That means no one hit kill rpg spars or charging races to do a finisher. If you win the spar, and your ki is under 100,000, you get 2,000 ki/money raise, If you lose you get a 1,000 ki raise, but not money.
If your pl is over 100,000, its 10,000 ki/money raise for a win, and a 5,000 ki raise but not money for losing.
NOTE:
Losing 10 spars will result in you being dead for a period of 5 days. During this time, you may watch sessions, but cannot participate, and will not receive the money and ki raises of the session. In the time that you are dead, you train with kai-oo-sama. When the 5 days are up, you come back with your ki increased by 15,000, but with no money raise.
As far as the rules for sparring goes, its whatever both people agree too, in terms of number of words that have to be used per attack, and what other rules you use concerning taking hits, and charging attack or what not. Just be sure to send the spar after in an e mail
these training sessions are the main idea of the RPG. The training sessions are like tv episodes of DBZ, because they follow a story line that i've decided on before i've even started the first session. There are 2 kinds of training sessions. The most important ones involve all members of the RPG, and they follow the basic storyline. At the end of every session, i give out ki and money raises, which differ in how much depending on how good i feel the session was, but only to the people who were at the session for the whole time, or most of the time. This means if you don't attend sessions, you will fall behind, so its important to go to all the sessions you can.
You can also do sessions with members of your team, but only with members of your team, and not other teams. These sessions cannot copy the direction of the main story line of the RPG, but they can be like a side part, or have something to do with the current story line underway, however, i prefer that u come up with your own. When you are finished with the session, i want 2 separate e mails: 1 that includes the actual session, and another that summarizes what the session was about. Depending on how good i think your session is, you will get a certain amount of ki and money raise.