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Malacia
Trained only; Requires Force Sensitive, Force Speciality, and Alter feats;

A Jedi technique that induces a powerful dizziness and nausea in enemies. It can be completely incapacitating like a hammer blow, but does not cause any lasting physical damage.
Oppo Rancisis has taught the technique at the Jedi Temple for over two decades, but only a few other Jedi have come close to mastering the difficult discipline.

Prerequisite: Force Specialty (Malacia), Jedi Knight.
Benefit: Make a Malacia Check. The results determines how the enemy is affected. The effects last 1d6 rounds.

Result      Effect
------      ------
 1-15       no effect
16-20       -4 to all stats, -2m movement (1m for small creatures
21-25       -8 to all stats, -4m movement (2m for small creatures
26-30       -12 to all stats, -8m movement (4m for small creatures
31+         Completely incapacitated

Vitality point cost: 4

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