Site hosted by Angelfire.com: Build your free website today!

The Technarchy Campaign

The story for the Technarchy campaign is now available. Here it is.

Story:You all lived in the world, and the world was as normal, until a storm came and destroyed all in its path. This storm continued, worldwide, for over two months. When it cleared, much was ruined. The worldwide populations of everything, from vampires and changelings to mages and mummies, plummeted drastically. In the Shadowlands, wraiths also took it hard. From this wreckage came the Technarchists, five men and women who have taken a hold on what is left of the world. They maintain their grip through technology, mainly TV and the Internet. Humans have not caught on to the Technarchy yet, and are controlled through constant subliminal messages from their technology. The five Technarchists have divided the world into five areas, and each rules theirs as they see fit, with a strong support force of their own loyal race.

The Technarchists

Matherias: Virtual Adept Mage, Technarchist of Area 1, which consists of everything north of the equator not already included in Area 2.

Zacheria: Tremere Technomancer/Cybermancer, Technarchist of Area 2, which consists of everything from Moscow to the west edge of the Great Lakes, and from the North Pole to the equator.

Cyberon: Sidhe Changeling, Technarchist of Area 3, which consists of everything between the equator and 30*S of the the equator, and everything west of the west border of Africa.

Diode: Glass Walker Garou, Technarchist of Area 4, which consists of everything between the equator and 30*S of the the equator, and everything east of the west border of Africa.

"The Hacker": Tech-Artificer Wraith, Technarchist of Area 5, which consists of everything south of 30*S of the equator. The Hacker is considered by many, including himself, to be the most powerful Technarchist, though none of his fellows would admit such, and claim that they are all equal.

Site Links

Main Page

Email: xarathos@hotmail.com