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ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
13 +1

DEX
Dexterity
15 +2

CON
Constitution
13 +1

INT
Intelligence
12 +1

WIS
Wisdom
15 +2

CHA
Charisma
11 +0

TOTAL
WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

SPEED
HP
Hit Points
33






Walk 20'
AC
Armour Class
14 = 10 + 2 + 2 + 0 + 0
+ 0
  12
10 0 +6
TOTAL ARMOR
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
TOUCH
AC
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
INITIATIVE
Modifier
+2 = +2 + +0
TOTAL DEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
Bonus
+3
SKILLS
 NameAbbRnkTot  NameAbbRnkTot  NameAbbRnkTot 
 Animal EmpathyCHA Escape ArtistDEX-1  PerformCHA
 AppraiseINT ForgeryINT RideDEX
 BalanceDEX-1  Gather InformationCHA ScryINT
 BluffCHA HealWIS SearchINT
 ClimbSTR-2  HideDEX Sense MotiveWIS
 ConcentrationCON IntimidateCHA SpotWIS
 Craft (Untrained)INT JumpSTR-2  SwimSTR-9 
 DiplomacyCHA ListenWIS Use RopeDEX
 DisguiseCHA Move SilentlyDEX Wilderness LoreWIS
SPECIAL ABILITIES
Immunity to sleep,Automatic Search check if within 5' of secret/concealed door,Favored Enemy(Vermin),save +2 vs enchantment spells
FEATS
Ambidexterity,Armor Proficiency (Light) (1x),Armor Proficiency (Medium) (1x),Martial Weapon Proficiency,Point Blank Shot,Rapid Shot,Shield Proficiency,Simple Weapon Proficiency,Track,Two-Weapon Fighting
LANGUAGES
Chondathan, Common, Elven, Literacy, Sylvan
SKILLS
SKILL NAME ABILITY SKILL
MODIFIER
ABILITY
MODIFIER
RANKS MISC
MODIFIER
Animal EmpathyCHA4=0
+
+0
AppraiseINT1=1
+
+0
BalanceDEX-1=2
+
+-3
BluffCHA0=0
+
+0
ClimbSTR-2=1
+
+-3
ConcentrationCON5=1
+
+0
Craft (Untrained)INT1=1
+
+0
DiplomacyCHA0=0
+
+0
DisguiseCHA0=0
+
+0
Escape ArtistDEX-1=2
+
+-3
ForgeryINT1=1
+
+0
Gather InformationCHA0=0
+
+0
HealWIS6=2
+
+0
HideDEX3=2
+
+-3
IntimidateCHA0=0
+
+0
JumpSTR-2=1
+
+-3
ListenWIS8=2
+
+2
Move SilentlyDEX1=2
+
+-3
PerformCHA0=0
+
+0
RideDEX2=2
+
+0
ScryINT1=1
+
+0
SearchINT7=1
+
+2
Sense MotiveWIS2=2
+
+0
SpotWIS8=2
+
+2
SwimSTR-9=1
+
+-10
Use RopeDEX2=2
+
+0
Wilderness LoreWIS2=2
+
+0
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
Fortitude
Constitution
+4 = +0 + +1 + +0
+ +0
+
Reflex
Dexterity
+3 = +0 + +2 + +0
+ +0
+
Will
Wisdom
+3 = +0 + +2 + +0
+ +0
+
TOTAL BASE ATTACK BONUS STR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+4 = +3
+ +1 + +0
+
+
RANGED
ATTACK BONUS
+5 = +3
+ +2 + +0
+
+
TOTAL BASE ATTACK BONUS DEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
UNARMEDTOTAL ATTACK BONUSDAMAGECRITICAL
+4
1d3+1
20/x2
WEAPON
+HIT
DAMAGE
CRITICAL
HAND
RANGE
TYPE
SIZE
*Shortbow
+5
1d6
20/x3

60'
P
M
*Sword (Short)
+4
1d6+1
19-20/x2

0'
P
S
*Dagger
+4
1d4+1
19-20/x2

0'
P
T
*Dagger (Thrown)
+5
1d4+1
19-20/x2

10'
P
T
ARMOR
TYPE
AC
MAXDEX
CHECK
SPELL FAILURE
*Leather
Light
+2
+6
+0
10
SHIELD
TYPE
AC

CHECK
SPELL FAILURE






ITEMS

AC










*Shortbow
TOTAL ATTACK BONUSDAMAGECRITICAL
+5
1d6
20/x3
HANDRANGETYPESIZESPECIAL PROPERTIES
Neither
60'
P
M


*Sword (Short)
TOTAL ATTACK BONUSDAMAGECRITICAL
+4
1d6+1
19-20/x2
HANDRANGETYPESIZESPECIAL PROPERTIES
Neither
0'
P
S


*Dagger
TOTAL ATTACK BONUSDAMAGECRITICAL
+4
1d4+1
19-20/x2
HANDRANGETYPESIZESPECIAL PROPERTIES
Neither
0'
P
T


*Leather
TYPEARMOR BONUSMAX DEX BONUS
Light
+2
+6
CHECK PENALTYSPELL FAILURESPECIAL PROPERTIES
+0
10

EQUIPMENT ( - //)
x Outfit (Explorer's)
   x Backpack
  
x Arrow
   x Soap (Per Lb.)
  
x Shortbow
   x Waterskin
  
x Sword (Short)
   x Torch
  
x Dagger
   x Rope (Hemp/50 Ft.)
  
x Potion (Cure Moderate Wounds)
   x Bell
  
x Leather
   x Blanket (Winter)
  
AMMUNITION
Arrow
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PCGen template by Richard O'Doherty-Gregg. If you have any suggestions please send them to OdGregg@bigpond.com

EQUIPMENT
ITEM LOCATION QTY WT. GP COST ITEM LOCATION QTY WT. GP COST
Outfit (Explorer's)
Equipped


0
Backpack
15.0 lbs, 3.0 Bell, 1.0 Blanket (Winter), 1.0 Potion (Cure Moderate Wounds), 1.0 Rope (Hemp/50 Ft.), 1.0 Soap (Per Lb.), 1.0 Torch
Equipped


2
Arrow
Equipped


0.05
Soap (Per Lb.)
Backpack


0.5
Shortbow
Equipped


30
Waterskin
0.0 lbs
Equipped


1
Sword (Short)
Equipped


10
Torch
Backpack


0.01
Dagger
Equipped


2
Rope (Hemp/50 Ft.)
Backpack


1
Potion (Cure Moderate Wounds)
Backpack


300
Bell
Backpack


1
Leather
Equipped


10
Blanket (Winter)
Backpack


0.5
TOTAL WEIGHT CARRIED/VALUE 54.0 lbs 367.01 gp
WEIGHT ALLOWANCE
Light Medium Heavy
FEATS
Ambidexterity,Armor Proficiency (Light) (1x),Armor Proficiency (Medium) (1x),Martial Weapon Proficiency,Point Blank Shot,Rapid Shot,Shield Proficiency,Simple Weapon Proficiency,Track,Two-Weapon Fighting
MONEY
COMPANIONS
SPECIAL ABILITIES
Immunity to sleep,Automatic Search check if within 5' of secret/concealed door,Favored Enemy(Vermin),save +2 vs enchantment spells
TEMPLATES
FRCS Regions
MAGIC
PROFICIENCIES
Armor Spikes, Axe, Axe (Throwing), Battleaxe, Bayonet, Blowgun, Club, Crossbow (Heavy), Crossbow (Light), Cutlass, Dagger, Dagger (Punching), Dagger (Thrown), Dart, Falchion, Flail (Heavy), Flail (Light), Gauntlet, Gauntlet (Spiked), Glaive, Greataxe, Greatclub, Guisarme, Halberd, Halfspear, Hammer (Light), Handaxe, Javelin, Katana (2-H), Kusari-gama, Lance (Heavy), Lance (Light), Longbow, Longbow (Composite), Longspear, Mace (Heavy), Mace (Light), Maul, Mind-blade, Morningstar, Nagamaki, Naginata, Pick (Heavy), Pick (Light), Quarterstaff, Ranseur, Rapier, Saber, Sap, Scimitar, Scythe, Shieldbash, Shortbow, Shortbow (Composite), Shortspear, Sickle, Sling, Sword (Bastard/2-H), Sword (Great), Sword (Long), Sword (Short), Trident, Unarmed Strike, Wakizashi, Waraxe (Dwarven/2-H), Warhammer
PROHIBITED

LANGUAGES
Chondathan, Common, Elven, Literacy, Sylvan
FEATS
NAME DESCRIPTION
AmbidexterityYou ignore all penalties for using your off-hand
Armor Proficiency (Light) (1x)You are proficient with light armor
Armor Proficiency (Medium) (1x)You are proficient with medium armor
Martial Weapon ProficiencyYou attack with this specific weapon normally, non-proficiency incurs a -4 to hit penalty.
Point Blank ShotYou get a +1 to hit and damage with ranged weapons within 30 feet
Rapid ShotYou get one extra attack per round with ranged weapon (all attacks at -2 to hit and must be full round attack)
Shield ProficiencyYou can use shields, otherwise you suffer armor check penalty on to hit rolls and any rolls involving movement.
Simple Weapon ProficiencyYou are proficient with all simple weapons. Non-proficiency suffers -4 to hit.
TrackUse the wilderness lore skill to track
Two-Weapon FightingYour penalties for fighting with two weapons are reduced by 2.

*Dagger (Thrown)
TOTAL ATTACK BONUSDAMAGECRITICAL
+5
1d4+1
19-20/x2
HANDRANGETYPESIZESPECIAL PROPERTIES
Neither
10'
P
T


                   
Keesa Feard
Keesa Feard's portrait
Elf (Moon)
RACE
136
AGE
5' 0"
HEIGHT
100 lbs
WEIGHT
Green
EYE COLOR

SKIN COLOR
Lavender
HAIR COLOR

HAIR LENGTH

PHOBIAS

PERSONALITY TRAITS

INTERESTS
,
Spoken Style
Description
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