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ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
16 +3

DEX
Dexterity
12 +1

CON
Constitution
12 +1

INT
Intelligence
12 +1

WIS
Wisdom
10 +0

CHA
Charisma
14 +2

TOTAL
WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

SPEED
HP
Hit Points
26






Walk 20'
AC
Armour Class
16 = 10 + 5 + 1 + 0 + 0
+ 0
  11
30 -5 +2
TOTAL ARMOR
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
TOUCH
AC
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
INITIATIVE
Modifier
+5 = +1 + +4
TOTAL DEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
Bonus
+3
SKILLS
 NameAbbRnkTot  NameAbbRnkTot  NameAbbRnkTot 
 AppraiseINT Gather InformationCHA RideDEX
 BalanceDEX-4  Handle AnimalCHA ScryINT
 BluffCHA HealWIS SearchINT
 ClimbSTR HideDEX-4  Sense MotiveWIS
 ConcentrationCON IntimidateCHA SpotWIS
 Craft (Untrained)INT JumpSTR SwimSTR-9 
 DiplomacyCHA Knowledge (Religion)INT Use RopeDEX
 DisguiseCHA ListenWIS Wilderness LoreWIS
 Escape ArtistDEX-4  Move SilentlyDEX-4 
 ForgeryINT PerformCHA
SPECIAL ABILITIES
Detect Evil,Divine Grace,Divine Health,Lay on Hands 2 hp/day
FEATS
Armor Proficiency (Heavy) (1x),Armor Proficiency (Light) (1x),Armor Proficiency (Medium) (1x),Cleave,Improved Initiative,Martial Weapon Proficiency,Power Attack,Shield Proficiency,Simple Weapon Proficiency,Toughness (1x),Weapon Focus (Sword (Great))
LANGUAGES
Chondathan, Common, Elven, Literacy
SKILLS
SKILL NAME ABILITY SKILL
MODIFIER
ABILITY
MODIFIER
RANKS MISC
MODIFIER
AppraiseINT1=1
+
+0
BalanceDEX-4=1
+
+-5
BluffCHA2=2
+
+0
ClimbSTR0=3
+
+-5
ConcentrationCON1=1
+
+0
Craft (Untrained)INT1=1
+
+0
DiplomacyCHA6=2
+
+0
DisguiseCHA2=2
+
+0
Escape ArtistDEX-4=1
+
+-5
ForgeryINT1=1
+
+0
Gather InformationCHA2=2
+
+0
Handle AnimalCHA6=2
+
+0
HealWIS4=0
+
+0
HideDEX-4=1
+
+-5
IntimidateCHA2=2
+
+0
JumpSTR0=3
+
+-5
Knowledge (Religion)INT5=1
+
+0
ListenWIS0=0
+
+0
Move SilentlyDEX-4=1
+
+-5
PerformCHA2=2
+
+0
RideDEX5=1
+
+0
ScryINT1=1
+
+0
SearchINT1=1
+
+0
Sense MotiveWIS0=0
+
+0
SpotWIS0=0
+
+0
SwimSTR-9=3
+
+-12
Use RopeDEX1=1
+
+0
Wilderness LoreWIS0=0
+
+0
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
Fortitude
Constitution
+8 = +0 + +1 + +0
+ +2
+
Reflex
Dexterity
+3 = +0 + +1 + +0
+ +2
+
Will
Wisdom
+2 = +0 + +0 + +0
+ +2
+
TOTAL BASE ATTACK BONUS STR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+6 = +3
+ +3 + +0
+
+
RANGED
ATTACK BONUS
+4 = +3
+ +1 + +0
+
+
TOTAL BASE ATTACK BONUS DEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
UNARMEDTOTAL ATTACK BONUSDAMAGECRITICAL
+6
1d3+3
20/x2
WEAPON
+HIT
DAMAGE
CRITICAL
HAND
RANGE
TYPE
SIZE
Sword (Great)
+7
2d6+3
19-20/x2

0'
S
L
*Dagger
+6
1d4+3
19-20/x2

0'
P
T
*Dagger (Thrown)
+4
1d4+3
19-20/x2

10'
P
T
*Sword (Long/Masterwork)
+7
1d8+3
19-20/x2

0'
S
M
ARMOR
TYPE
AC
MAXDEX
CHECK
SPELL FAILURE
*Chainmail
Medium
+5
+2
-5
30
SHIELD
TYPE
AC

CHECK
SPELL FAILURE






ITEMS

AC










Sword (Great)
TOTAL ATTACK BONUSDAMAGECRITICAL
+7
2d6+3
19-20/x2
HANDRANGETYPESIZESPECIAL PROPERTIES
Neither
0'
S
L


*Dagger
TOTAL ATTACK BONUSDAMAGECRITICAL
+6
1d4+3
19-20/x2
HANDRANGETYPESIZESPECIAL PROPERTIES
Neither
0'
P
T


*Dagger (Thrown)
TOTAL ATTACK BONUSDAMAGECRITICAL
+4
1d4+3
19-20/x2
HANDRANGETYPESIZESPECIAL PROPERTIES
Neither
10'
P
T


*Chainmail
TYPEARMOR BONUSMAX DEX BONUS
Medium
+5
+2
CHECK PENALTYSPELL FAILURESPECIAL PROPERTIES
-5
30

EQUIPMENT ( - //)
x Outfit (Explorer's)
   x Bedroll
  
x Backpack
   x Flint and Steel
  
x Pouch (Belt)
   x Torch
  
x Waterskin
   x Wine (Fine)
  
x Rations (Trail/Per Day)
   x Dagger
  
x Sword (Great)
   x Sword (Long/Masterwork)
  
x Chainmail
  
AMMUNITION

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PCGen template by Richard O'Doherty-Gregg. If you have any suggestions please send them to OdGregg@bigpond.com

EQUIPMENT
ITEM LOCATION QTY WT. GP COST ITEM LOCATION QTY WT. GP COST
Outfit (Explorer's)
Equipped


0
Bedroll
Backpack


0.1
Backpack
12.0 lbs, 1.0 Bedroll, 1.0 Flint and Steel, 4.0 Rations (Trail/Per Day), 3.0 Torch, 1.0 Waterskin
Equipped


2
Flint and Steel
Backpack


1
Pouch (Belt)
0.0 lbs
Equipped


1
Torch
Backpack


0.01
Waterskin
0.0 lbs
Backpack


1
Wine (Fine)
Equipped


8
Rations (Trail/Per Day)
Backpack


0.5
Dagger
Equipped


2
Sword (Great)



50
Sword (Long/Masterwork)
Equipped


315
Chainmail
Equipped


150
TOTAL WEIGHT CARRIED/VALUE 63.0 lbs 536.13 gp
WEIGHT ALLOWANCE
Light Medium Heavy
FEATS
Armor Proficiency (Heavy) (1x),Armor Proficiency (Light) (1x),Armor Proficiency (Medium) (1x),Cleave,Improved Initiative,Martial Weapon Proficiency,Power Attack,Shield Proficiency,Simple Weapon Proficiency,Toughness (1x),Weapon Focus (Sword (Great))
MONEY
COMPANIONS
SPECIAL ABILITIES
Detect Evil,Divine Grace,Divine Health,Lay on Hands 2 hp/day
TEMPLATES
FRCS Regions
MAGIC
PROFICIENCIES
Armor Spikes, Axe, Axe (Throwing), Battleaxe, Bayonet, Blowgun, Club, Crossbow (Heavy), Crossbow (Light), Cutlass, Dagger, Dagger (Punching), Dagger (Thrown), Dart, Falchion, Flail (Heavy), Flail (Light), Gauntlet, Gauntlet (Spiked), Glaive, Greataxe, Greatclub, Guisarme, Halberd, Halfspear, Hammer (Light), Handaxe, Javelin, Katana (2-H), Kusari-gama, Lance (Heavy), Lance (Light), Longbow, Longbow (Composite), Longspear, Mace (Heavy), Mace (Light), Maul, Mind-blade, Morningstar, Nagamaki, Naginata, Pick (Heavy), Pick (Light), Quarterstaff, Ranseur, Rapier, Saber, Sap, Scimitar, Scythe, Shieldbash, Shortbow, Shortbow (Composite), Shortspear, Sickle, Sling, Sword (Bastard/2-H), Sword (Great), Sword (Long), Sword (Short), Trident, Unarmed Strike, Wakizashi, Waraxe (Dwarven/2-H), Warhammer
PROHIBITED

LANGUAGES
Chondathan, Common, Elven, Literacy
FEATS
NAME DESCRIPTION
Armor Proficiency (Heavy) (1x)You are proficient with heavy armor
Armor Proficiency (Light) (1x)You are proficient with light armor
Armor Proficiency (Medium) (1x)You are proficient with medium armor
CleaveGet an extra attack if you drop an opponent
Improved Initiative+4 bonus on initiative checks
Martial Weapon ProficiencyYou attack with this specific weapon normally, non-proficiency incurs a -4 to hit penalty.
Power AttackSee Text
Shield ProficiencyYou can use shields, otherwise you suffer armor check penalty on to hit rolls and any rolls involving movement.
Simple Weapon ProficiencyYou are proficient with all simple weapons. Non-proficiency suffers -4 to hit.
Toughness (1x)You gain +3 hp - stacks.
Weapon Focus (Sword (Great))With a specific weapon you're proficient in, you add +1 to attack rolls.

*Sword (Long/Masterwork)
TOTAL ATTACK BONUSDAMAGECRITICAL
+7
1d8+3
19-20/x2
HANDRANGETYPESIZESPECIAL PROPERTIES
Neither
0'
S
M


                   
Hador Morgen
Hador Morgen's portrait
Human
RACE
18
AGE
0' 0"
HEIGHT
0 lbs
WEIGHT

EYE COLOR

SKIN COLOR

HAIR COLOR

HAIR LENGTH

PHOBIAS

PERSONALITY TRAITS

INTERESTS
,
Spoken Style
Description
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