Deuce's Automated Mapping Script Updated 13 July 2000.
For quite a while, I've been thinking about ways of automatically
generating a map of FurryMUCK. This mapper is my first real attempt at
implementing this. This page contains the results of my efforts to
The mapper itself is a Perl script that logs on to FurryMUCK as a Guest,
and then wanders around and records links that it finds.
I chose a Guest because it's the most generic of possible characters,
because it doesn't require me to type in a player password every time I
run the program, and because a Guest shouldn't be able to get into
anything that shouldn't be on a map - by definition, anywhere a Guest
can wander is public (or it had darn well better be).
The most recent test run found about 250 rooms, representing about 1
percent of FurryMUCK. Not bad, given that it was testing a very small set
of exits and suffers from aliasing problems.
Here is the mapper code. All of the mapping algorithms are there, but I've
left out the communications library to prevent spamming of
FurryMUCK. Reconstructing it isn't difficult if you have a legitimate need
to use the mapper.