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Believers of the Source (Godsmen):

4+INT skill points per level
Class Skills: Craft, Diplomancy, Knowledge, and five skills of player choice.

Restriction: Character cannot be Resurrectioned or Raised from the Dead. Godsmen can be Reincarnated, however.
Godsmen clerics can take the Domains Knowledge and Travel to represent their faith in "the Source."
Godsmen clerics of any other Domains suffer a -2 penalty to their Saving Throws (per level of this Prestige Class) to represent their dependence on a god/goddess for their power.

Level Base Attack Bonus Hit Die Fort Save Ref Save Will Save Special
1 +0 d8 +2 +0 +2 +2 bonus to Diplomacy,
+2 bonus to Craft skills,
Access to Foundry,
Bonus Feat (must be spent on any Feat with "Focus", "Specialization", or "Mastery" in its title)
2 +1 " +3 +0 +3 +1 cleric spell level (if not a cleric, then the Domains are Knowledge and Travel)
3 +2 " +3 +1 +3 Hammering the Thumb,
+1 cleric spell level
4 +3 " +4 +1 +4 +1 cleric spell level
5 +3 " +4 +1 +4 Hit die increase in one class (max d8),
+1 cleric spell level
6 +4 " +5 +2 +5 Shaping Ones Destiny
7 +5 " +5 +2 +5 +1 cleric spell level
8 +6/+1 " +6 +2 +6 Past Life
9 +6/+1 " +6 +3 +6 +1 cleric spell level
10 +7/+2 " +7 +3 +7 Touched By Godhood???
Access to Foundry:The character has full access to the equipment in the Foundry, cutting money costs and time in half. XP costs remain the same, however.

Hammering the Thumb: The character gains 5XP for each failed skill roll. The roll must be for some definite benefit (DM's decision), and not for a random roll.

Shaping Ones Destiny: The character can add points to any die roll (after the die is rolled) up to his or her Godsman level. These numbers "regenerate" at the beginning of each game day.

Past Life: Once per day, the character can add one effective level from ANY character class (allowed by the DM). This effect lasts for the number of rounds equal to 3 + the character's Wis bonus.


The above Faction Prestige Classes is in no way intended to infringe on the copyrights of the article by Christopher Campbell in Dragon Magazine #287.
These rules are for common use of the gaming community and as a public domain web resource.