Hairdoo Menace (by the great lord poopy)
Small-size Magical Tricky
Hit Dice: 2d8
Initiative: +10
Speed: 15ft.
AC: 24
Attacks: Drain (burrow)
Damage: Burrow 1d6
Face/Reach: 0
Special Attacks: Mind Control (see below)
Special Qualities: Disguise
Saves: Fort +5, Ref +2, Will +8
Abilities: Str 8, Dex 16, Con 10, Int 16, Wis 18, Cha 20
Skills:Balance +9, Climb +2, Hide +10, Listen +10, Move Silently +15, Spot +2
Feats: Nil
Climate/Terrain: Anywhere
Organization: Solitary
Challenge Rating: 5
Treasure: Nil
Alignment: Chaotic Evil
Advancement: Nil
It looks like ordinary hair that was disregarded by the owner. The hair then rebelled and formed a hairpiece. It will try to hide, then make its way onto a victim. It will act as though it is its victim's hair, but slowly will burrow into the victim's skull and gain mental control over the victim. The evil hairdoo can thrive anywhere.
Combat: It attacks once per round if attacked. If it is not directly threatened it will burrow into the scalp and skull once every three rounds. Each burrow deals (1d6) drain damage. Once it has attempted to burrow 10 times it will gain control of its victim's mind.
In order to remove the completely burrowed hairdoo the victim must be killed or a wish can remove the hairdoo. Also, bird poop can be rubbed in the hairdoo to remove it, but bird poo can not harm it.