Site hosted by Angelfire.com: Build your free website today!

Golf Rules and Etquette

Etiquette
Applying common-sense, courtesy and good manners on the golf course

1. don't move, talk or stand near a player making a stroke
2. don't play until the group in front is out of the way
3. always play without delay. Leave the putting green as soon as all the players 4. in your group have holed out
5. invite faster groups to play through
6. replace divots. Smooth footprints in bunkers
7. don't step on the line of another player's putt
8. don't drop clubs on the putting green
9. replace the flagstick - carefully! - if you hole out first

Remember! - In April 1998 the Court of Appeal ruled that golfers who mis-hit shots causing injury to other players will be liable to pay damages even if they do shout "fore!"


Definitions

1. loose impediments - natural objects such as stones, leaves and twigs, provided they are not fixed or growing, are not solidly embedded and are not sticking to the ball

2. obstructions - any man-made objects, except:
i. objects defining out of bounds
ii. any part of an immovable man-made object which is out of bounds
iii. any construction declared by the Committee in the Local Rules to be an integral part of the course

3. casual water - any temporary accumulation of water on the course which is visible before or after the player takes his stance (dew and frost are not casual water)

4. ground under repair (GUR) - any portion of the course so marked by the Committee. Also includes material piled for removal and a hole made by a greenkeeper, even if not so marked

The Rules of Play

General points:
1. before commencing your round:
i. read the Local Rules on the score card.
ii. put an identification mark on your ball. Many golfers play the same brand of ball and if you can't identify your ball, it's lost.
iii. count your clubs. You are allowed a maximum of 14 clubs.

2. during the round, don't ask for "advice" from anyone except your partner or caddie. Don't give advice to anyone except your partner.

3. during a hole you may not play a practice stroke.

Play the course as you find it.
Play the ball as it lies.
And if you don't do either - do what's fair.

Teeing Off

1. tee off between and not in front of the tee-markers. You may tee off up to two club-lengths behind the front line of tee markers.
2. teeing off outside this area - in match play there is no penalty but your opponent may ask you to replay your stroke; in stroke play you incur a two-stroke penalty and must then play from within the proper area.

Playing the Ball

1. play the ball as it lies. Don't improve your lie, the area of your intended swing or your line of play by moving, bending or breaking anything fixed or growing except in fairly taking your stance or making your swing.
2. don't press anything down or build a stance.
3. if your ball lies in a bunker or a water hazard don't touch the ground in the bunker, or the ground or water in the water hazard, before your downswing.
4. the ball must be fairly struck, not pushed or spooned.
5. playing a wrong ball (except in a hazard) - in match play you lose the hole; in stroke play you incur a two-stroke penalty and you must then play the correct ball.

Ball in Motion Deflected or Stopped

1. ball struck by you is deflected or stopped by you, your partner or your caddie - in match play you lose the hole; in stroke play you incur a two-stroke penalty and the ball is played as it lies.

2. ball struck by you is deflected or stopped by someone else - play your ball as it lies without penalty, except:
i. in match play, if an opponent or his caddie deflects the ball you have an option to replay the stroke or
ii. in stroke play, if the ball is deflected after a stroke from on the putting green, you must replay.

3. ball struck by you is deflected or stopped by another ball at rest - no penalty and the ball is played as it lies, except in stroke play you incur a two-stroke penalty if your ball and the other ball were on the putting green before you played.

Ball at Rest Moved

1. if your ball is at rest and it is moved by you, your partner or your caddie, except as permitted by the Rules, or if it moves after you have addressed it, add a penalty stroke and replace your ball.
2. if your ball is at rest and is moved by someone else or another ball, replace it without penalty to you.

Ball Interfering With or Assisting Play

1. you may lift your ball if it might assist any other player.
2. you may have any ball lifted if it might interfere with your play or assist any other player.

Ball Unplayable

1. if you believe your ball is unplayable outside a water hazard (and you are the sole judge), you may under penalty of one stroke:
i. drop within two club-lengths of where the ball lies not nearer the hole
ii. drop any distance behind the point where the ball lay keeping a straight line between the hole, the point where the ball lay and the spot on which the ball is dropped
iii. replay the shot

2. if your ball is in a bunker you may proceed under i., ii. and iii. However, if you elect to proceed under i. or ii. you must drop in the bunker

Dropping Balls

1. if a ball to be lifted is to be replaced, its position must be marked. If a ball is to be dropped or placed in any other position (e.g. taking relief from GUR, etc.) it is recommended that the ball's original position be marked.

2. when dropping, stand erect, hold the ball at shoulder height and arm's length and drop it. If a dropped ball strikes you or your partner, caddie or equipment, it must be re-dropped without penalty.

3. there are a number instances where a dropped ball rolls to such a position that it must be re-dropped - if it rolls:
i. into a hazard
ii. out of a hazard
iii. onto a putting green
iv. out of bounds
v. to a position where there is interference by the condition from which relief was taken
vi. comes to rest more than two club-lengths from where it first struck part of the course
vii. comes to rest nearer the hole than its original position or estimated position (unless otherwise permitted by the rules)

Identifying Balls

1. the responsibility for playing the proper ball rests with the player.
2. each player should put an identification mark on his ball.
3. except in a hazard the player may, without penalty, lift a ball he believes to be his own for the purpose of identification.

Loose Impediments and Obstructions

1. you may move a loose impediment unless it and your ball are in a hazard. However, if you have touched a loose impediment within one club-length of your ball and your ball moves, the ball must be replaced and (unless your ball was on the putting green) you incur a penalty stroke.

2. check the Local Rules on the score card for guidance on immovable obstructions (e.g. surfaced roads and paths etc).

3. movable obstructions (e.g. rakes, tin cans etc.) anywhere on the course may be moved. If the ball moves it must be replaced without penalty.

4. if an immovable obstruction (e.g. a water fountain) interferes with your stance or swing, you may drop the ball within one club-length of the nearest point of relief not nearer the hole. There is no relief for intervention on your line of play unless your ball and the obstruction are on the putting green.

Casual Water, Ground Under Repair etc.

1. if your ball is in casual water, ground under repair or a hole or cast made by a burrowing animal (eg. a rabbit) you may drop without penalty within one club-length of the nearest point of relief not nearer the hole.

Water Hazards

1. check the Local Rules on the score card to establish whether the sea, lake, river etc. is a 'water hazard' or a 'lateral water hazard'. Ball in water hazard - play the ball as it lies or, under penalty of one stroke:
(a) drop any distance behind the water hazard keeping a straight line between the hole, the point where the ball crossed the margin of the water hazard and spot on which the ball is dropped, or
(b) play again from where you hit the ball into the hazard.

2. ball in lateral water hazard - in addition to the options for a ball in a water hazard (see above), under penalty of one stroke, you may drop within two club-lengths of:
(a) the point where the ball crossed the margin of the hazard or
(b) a point on the opposite side of the hazard equidistant from the hole.

Ball Lost or Out of Bounds

1. check the Local Rules on the score card to identify the boundaries of the course.

2. if your ball is lost outside a water hazard or out of bounds you must play another ball from the spot where the last shot was played under penalty of one stroke i.e. stroke and distance.

3. you are allowed 5 minutes to search for a ball, after which if it is not found or identified it is lost.

4. if, after playing a shot, you think your ball may be lost outside a water hazard or out of bounds you may play a 'provisional ball'. You must state that it is a provisional ball and play it before you go forward to search for the original ball. If the original ball is lost or out of bounds you must continue with the provisional ball under penalty of one stroke. If the original ball is not lost or out of bounds, you must continue play of the hole with it and the provisional ball must be abandoned.

On the Putting Green

1. you may repair ball marks and old hole plugs on the line of your putt but not any other damage, including spike marks
2. you may mark, lift and clean your ball on the putting green. Always replace it on the exact spot
3. don't test the putting surface by scraping it or rolling a ball over it
4. ball played from putting green strikes flagstick: - in match play you lose the hole; in stroke play you incur a two-stroke penalty.