Agent Rogue
Anna Marie Darkholme
F) Rm30
A) Ex20
S) Gd10
E) Rm30
R) Ty6
I) Gd10
P) Ty6
Health: 90 Karma: 22
Resources: Gd Pop: 0
Known Powers:
Power Absorbtion: Un on physical contact, if Rogue has contact with her target for a round, she gains the targets' memories, powers, abilities and talents for 6-60 rounds. target falls unconscious.
-Machines & Energy beings are immune
-If target's ranks are Sh-Y or higher, she must make an end FEAT. vs. stuns & slams
-If any absorbed abilities are Mn or higher, she must make a Psyche FEAT. or overcome that person's personality
-If Rogue is in contact for more than 1 round, She must make a Psyche FEAT or permanently take over the powers with a loss of 1 rank of psyche
Equipment:
S.H.I.E.L.D. Uniform: Ty protection from Physical, Ex protection from Energy
Plasma Blaster: (5mm) Ex Energy or Force, 7 areas
Talents: Martial Art A, B, C, Aerial Combat, Resist Domination, Bilingual (English & Russian), Detective/Espionage
Contacts: S.H.I.E.L.D., Red Guard