ihatethisgame














SCREENSHOT

SplatterHouse 2

Genesis

Namco - 1992

AAAUGH!!! There were zombies and they got up from other zombies and a ZOMBIE came out of their chest and they ate another zombie and zombies were exploding so I hit them with a pipe and they exploded more and I killed some babies with a chainsaw then I saved a hot chick but a giant group of heads shot wolf heads and me and I punched them and they died.

What liked:

What disliked: SplatterHouse 2 missed no opportunity to show things exploding. Gruesome death and zombies greet you at every turn, the controls are poop, and I think I’m going to vomit.

What to expect: Violence. Oh gooey violence. If you’re not making zombies explode, you’re throwing wood at a giant octopus. It’s something like a horror movie that you play, but it’s much more nauseating.

What's so different from this and other games of it's genre: This time, YOU’RE Jason.

Ratings on:

Control: 3 (Not so great. The main sprite was kind of big and awkward and the control was not very responsive. Makes dodging body parts extremely difficult)

Graphics: 3 (Points for thinking up new ways to portray minion death, but otherwise they were gritty, undetailed and downright gross.)

Sound: 4 (Music’s kinda creepy, but all the other sounds are just like the graphics - gritty. Also very screechy.)

Style: ? (Good question. Well, I’ve never seen a game like this before, but there may have been a very good reason for that.)

Difficulty: 7 (The level design is really out to get you here. GET YOU WITH A BIG KNIFE!!!)

1st hour: 3 (Oh, God, that’s so disgusting!)

2nd hour: 1 (uck. I think I’m gonna hurl.)

3rd hour: 1 (I’m going to be sick - where’s the trash can?)

4th hour: 1 (I . . . I don’t think I want to play anymore.)

#1 reason why I hate this game: The shotgun running out of bullets. I could’ve blown up those mutant thingies all day long otherwise.

Freeohio: I'm a rocket zombie. uuuuhuuuh uh uhhhhhh.