Megaman X2
SNES
Capcom 199x
I'm not really sure how to open this review. I never played this game as a kid, but did pick it up second hand when I got on a huge Megaman kick during 2nd semester of my senior year of high school. This is a Megaman game, but at the end of the day, you can tell the franchise is running on fumes. It introduced the air dash, which didn't really get you any farther than a dash jump anyway. Repeating factors show up in full force, especially with the bosses. Go figure.
What I liked:
Starting with dash. Great.
Some cool bosses, sorta.
X-Hunters, till you actually fight them.
What I didn't:
Crystal Snail stole Armored Armadillo's clothes.
I think Wheel Gator just got back from a Ninja Turtles game.
Wire Sponge just sounds like a wuss, and his weapon couldn't suck more.
Bubble Crab is just a colorful Bubble Man
Magnet Mine. Almost as original as Rocky V.
Flame Stag sounds pretty homoerotic.
Morph Moth is just plain dumb.
Overdrive Ostrich is a bona fide asspain.
Controls: 9. Fine.
Graphics: 8. Solid.
Sound: 5. Still sucks. No way to fix it.
Style: 0. Gets worse each time. Same crap, different smell.
1st hour: 9. WOW. So many new bosses. Awesome! Wait, what the hell is that thing?
2nd hour: 7. Didn't I fight that guy in the last game? Yeah, definitely.
1st week: 7. Not that hard, but frustrating anyway.
2nd week: 6. Getting old. Played it too much before.
1st month: 4. One and Two are better. This one's above average but doesn't stack up well against past history.
The number one reason I HATE THIS GAME is that I've played the better versions already: Megaman and Megaman 2, and to a lesser degree, Megaman X.
by Evil X