Fable
Lionhead Studios
2004
Fable. What was once one of the original launch titles for the Xbox has
finally
been released...three years later. However, I gotta say it was, for the most
part, worth the
wait. Fable is a Action RPG in which you control a young boy who’s village
was burned down
by raiders. He gets taken to the “Guild of Heros” where, for (an estimated)
16 years. After
you leave the guild, you create your own destiny. Want to be a savior? No
problem. Want to
kill your best friend in front of hundreds of people? Go ahead. Wanna doink
the mayor of a
town? Totally accepted.
So, like I said, you can do just about anything in this game...except jump.
You have
two basic paths. Good or Evil, and in my opinion, evil is more fun and
easier. However, you
get really ugly as an evil guy. Your skin starts to turn al white and you
start to go bald.
You do get red eyes and big ass horns though, so it’s not all bad. As a good
guy? Well...I
think you would probably just have prettier hair and wear brighter cloth.
And no cool red
eyes.
You also have three basic ways to attack. Melee, Ranged, and Will. Melee,
of course,
is running up to an enemy is kicking the crap out of them. Ranged is when
you use a bow (or
crossbow) to take down enemies from afar. To these weapons, you augment
(equip) elements to
them, like silver, that kills balverines and un-dead in a flash, or
piercing, which lowers
an enemies armor, doing more damage. Then there are legendary weapons, like
Skorm’s Bow,
the most impossible thing to get in a game ever.
Will is basically magic attacks. You can learn lots of different skills,
like super
speed, slowing time, increasing stats, and some other cool stuff. Of course,
this runs your
“will” meter, which can refill itself over time. If you don’t want to wait,
or you need to
restore health, just use items. Yano, there’s just so much content in this
game, I really
can’t cover it all in one review. I’m sure you wouldn’t mind figuring it out
yourself (A
quick note though. It’s impossible to get Lady Grey in bed.).
What I Liked: So much content, so many things to do...so many side quests.
It’d take forever
to complete the entire game...if even possible.
What I Didn’t Like: The REAL game (storyline) is incredibly short for an
RPG. It’s also
one of the worst endings...ever.
What To Expect: Whole lotsa content. I can’t stress it enough.
What Not To Expect: A satisfying ending.
What’s Different About This Game From Other Games In It’s Genre: You can woo
over a girl,
get married, doink her, and divorce her. All in 10 minutes.
Ratings On:
Control: 9 - Everything responds great. However, it does getting annoying
when you try to
move around with a bow and you accidentally zoom in, as well as some other
little annoyances.
Graphics: 8 - I personally think that the graphics could of been just a tad
bit better, but
for everything that was in this game, they were fine.
Sound: 8 - The soundtrack has a very...”storybook” feel to it. Lots of wind
instruments to
give it that special feel. Oh yeah, everyone has a British accent. I love
hearing “Your so
norty” when you bang your wife.
Style: 10 - This game oozes style from every crack in my Xbox. You control
everything.
Wether you want to be a gigantic killing machine, or a silent sniper. Wether
you want to
become a criminal and slaughter a whole town, or protect those who threaten
peace.
Everything is in your hands with Fable.
30 min: This game is boring...when am I going to be evil yet?
3 hours: This is more like it! I’ve got horns and people running away from
me!
5 hours: Hmm...now when am I going to fight Thunder over this?
7 hours: SKORM’S BOW IS MINE!!! 6 SACRIFICES FOR UBER BOW!!!
10 hours: Should I work on being a good guy?...Nah.
The #1 Reason I Hate This Game: An incredible game build up to such a let
down of a final
boss...and ending.
by Timothy
Fable
XBox
Whoeverthecrapmadethis - 2004
So. Fable. Supposed to be an amazing game where you can do whatever you want. I waited 5 years for
this game, and swore to buy an Xbox when it came out. Luckily, I never bought that Xbox, but I did buy
the game. And yes, I am ashamed I did.
Timothy wrote a review about Fable, posted above, so I feel that I should play the devil's advocate and
tear this game up. Which I will proceed to do. Now.
Fable swore to allow the player to do anything. If doing anything involves kicking chickens, and choosing
to be good or bad, well I guess that's everything, so I shouldn't complain. Basically you can do good or
evil things, one evil thing is breaking barrels, which I can't help but do, so of course I went evil. Being
evil means that people dislike you in villages. That's fine with me. I learned pickpocket and lockpick
abilities, would steal from houses at night, get caught, run away for 5 minutes, then they would forget
about me, and I would begin again. Then I realized the game sucks, and I stopped playing it.
The game is cool, because you can customize your character. You can choose your abilities to upgrade,
and so on and so on. But everyone the first time through will build up everything equally, and develop the
exact same character, just depending on what color armor you like. Everyone will want to play with the
sword, then learn that the bow is 100x better, and magic sucks. Everyone will learn that
"free-exploration" involves wandering on a 10 foot path about 200 feet, then waiting a god-awful amount
of load time for the next 200 foot path. No exploration necessary. People will learn that "free-plot
development" means you can wait as long as you want before continuing to the next plot point, of which
there are 20, and they fly by fast. People will learn that "years of gameplay" mean 4 hours of gameplay
if you just go thru it, 20 if you want to find EVERYTHING in the game.
So yes, I hate this game. Sure I built it up in my head as perfection, but in reality it isn't even close.
People say, "You shouldn't hate this game just because it isn't as good as you built it up to be." But
really, if a game sucks, just admit it. This game has some good ideas, just never properly pulls anything
off.
Oh, yeah, the camera sucks, the targeting is the worst thing ever, and sometimes when playing good you
will hit a villager with your sword or bow when targeting and get in trouble. I swear I wasn't trying to.
Haven't I seen this game before? Was it called Diablo or Everquest or Norarth, or whatever the hell
those games are called?
Oh and by the way. I got Lady Grey in bed. So it is possible. So there. Oh and snipering is really
nonexistant. When you kill one guy, everyone else chases you down like crazy.
SundU and I played it together the second time thru, we started at the same time next to each other on
two tvs. I played with only the bow, and became evil as fast as possible. He played with only magic and
went as good as possible. I won, because I got married first, then beat her up and got a divorce, (600
evil points). but neither of us had any fun. Bow was the best, but it hurt your hand to pull back the bow
over and over. Magic was awful. SundU spent most his time rolling around waiting for his magic meter to
refill.
What liked: Um, the first few minutes. The assassin clothes and the horns. The first few minutes
where it felt like Quest for Glory.
What disliked: The combat. The inability to do anything that people would remember you for.
What to expect: A standard action-rpg with 2 ways to play.
What not to expect: Good.
What's so different from this and other games of it's genre: ...
Ratings on:
Control: 1 - God awful.
Graphics: 7 - Pretty nice. Nothing amazing. Could have been done on any system, they lied
about only Xbox could handle it. It had a lot of trouble loading scenes from time to time.
Sound: 4 - People's voices were just awful.
Style: 2 - I gave it 2 just because there was probably something there and I missed it.
#1 reason why I hate this game: It was supposed to be good.
by
Hawke
Fable
Lionhead Studios
PS2 - 2004
Oh, Fable. Fable Fable Fable. You lied to me.
The promises you made . . . I should've know it couldn't be true, but I so wanted to believe . . . please - I need a moment. *sob*
It all sounded so wonderful - But you were just like all the others. A dual alignment system, run of the mill magic, big swords - you weren't different at all.
Oh, sure. I PLAYED you, but I didn't like it. You enslaved me with your intoxicating sidequests and enthralled me with your . . . other sidequests. Now all I am is broken and alone. And thumbsore.
And a little thirsty.
That's why we're breaking up! I don't want to see you anymore. Don't write. Don't call. Don't even speak. I'll be at my mother's thinking things over.
by
FreeOhio