Albert Odyssey
Working Designs - 1996
Wow, Albert Odyssey. If it weren't for all the good things, I would have
to call this game bad. Yes, I know that doesn't make sense, but it just
about sums up the game. What is it with Working Designs taking a really
crappy game and making me want to play it anyway? It's like they put crack in
every copy of the game. I'm on to you Victor!
Perhaps I should mention to you, the dear reader, that I went out and bought a Sega Saturn just
so I could beat this game. I had to go over to Sundu's house every time I wanted to play it,
and all I would do is sit there watching him play a better game and charging up my characters in
this one. I really hate this game, and I think that the saying "I Hate This Game," came from
playing Albert Odyssey. Yet I do keep on playing it all the time. It's pure evil, this game is.
Anyways, the game itself. I'm not entirely sure if it is a sequel to some game that
never made it to the USA, but Albert Odyssey contains no one named Albert. Of this I am
sure. Of course, it probably would have helped if I actually kept track of the plot of the
game, but I did play the game off and on for over 2 years, so, even if I did, I wouldn't
remember now. All I do remember is that the art was done by the Lunar guys, and the translation
was done by Working Designs, which made it bearable, if that.
The game starts off with the normal main character being rescued by Angel-like people
who raise him after his parents die. But the "twist" if you will is that his father's
talking dagger (Yes dagger, not sword, dagger. Sure, talking is fine, but a dagger?)
comes along with him. So you get to control Pike, the character as he decides to set out and
find a cure for his adopted mom (Whom he wants to do the nasty with, or at least that is how
I read into it. Victor, what is wrong with you?) who has been turned to stone by some bad guy
who I really don't remember ever beating, now that I mention it.
So on his travels he meets this girl. Hmm, can we say love interest? But she turns out to be
half-beast or something along those lines (It's all fuzzy in my head) and just tries to sell
him stuff, then leaves. I think we see her once more in the game, and nothing big comes of it.
Next we meet the real love interest, who stays with Pike thru the whole journey. Then we meet the
other characters. A female monk, a dragon (who is the man) and a gay-birdman thingy, who is really
really broken. And by broken I mean gay. Thank you Working Designs for not leaving anything
to the imagination on this one.
The basic plot is that you have to stop some villian from destroying the world. I don't think
people will be playing this game ever, for one it is on the Saturn, and for two, there are
many better games out there. For instance, if you still want a Working Designs logo on your
game box, go get Lunar or Arc the Lad. I spent most of the game trying to build up my characters,
for I played this game mostly while playing another. Sorry to say, but it is the truth.
So when I thought I had gotten to the ending, I got excited. Yay! End in site! Can put down
the controller and the long load times between battles! But then, just as FF6 may have tricked you
up, the end IS NOT THE END!
You get to see a fake ending, then some stupid girl comes and recruits you for another quest. NOOOO!
I thought I was done! Alas was I wrong. It is like the development crew realized that their game
wasn't crappy enough, so they added another one on top of it. The worst part of it was that I was
actually thinking, "I can't be done yet. I haven't seen half of the characters in the instruction book."
(Bytheway, the Instruction book is beautiful. Congrats Victor, at least you can do something right.)
So then you lose one of the better characters, the female monk who could heal, and gain a crappy
magician, who FELL DOWN EVERY TIME SHE ATTACKED and just plain sucked. Yes she did trip for
every battle animation. This was almost as bad as the gay-dance that Amon, the broken birdman
did after they won every battle.
Well, the game goes on, but I am not going to. Suffice to say, the plot is relatively simplistic
and the characters are normal as anything. The only thing going for it was the script, which was
really well written. I would say that this is one of Working Designs greatest script "translations"
ever, since when I was paying attention to the plot, I was rolling out of my seat, I was laughing so hard.
I can't say it was the best ever, for I don't want to sit back down and replay it to make sure,
but it ranks up there in zanyness. Thank you Working Designs for giving me that much at least.
Could you try decent gameplay next time?
Next paragraph below.
Suffice to say that this game if perfect if you want some game to play while watching someone else play a better game.
You never have to pay attention, for you can hear the Saturn load the battle screens, and if you
have the lights off, you can see the flicker of darkness as it loads the fight. Then push confirm
for a while. When it flickers again, move the joypad. Put in the dryer and push for repeat.
Ratings on:
Controls: 5 - They move ok and all, I could, and I did play this game upside-down looking at the TV
thru a mirror. It was the only way to play it and still feel like you were getting something
accomplished.
Graphics: 4 - They were sprites, which I love, but they weren't incredibly great sprites. Descent at most.
Sound: 3 - All I remember is that the battle noises sucked. So I turned off the sound really
soon into it.
Style: 4 -If you can call 2 games when you only wanted one, style, then yes it has some.
1st Hour: 6 Hoping it will get good at some point. Already tired of the load time for battles.
5th Hour: 7 Since there is lots of plot at the beginning, you are laughing a lot. Which is good, for that is all the game has going for it.
1st Week: 4 Mmm level building goodness.
1st Year: 4 Ditto. But for some reason you keep returning to it. Some reason you don't understand. We will call that an addiction to Working Designs' crack-games.
2nd Year: 4 Finally beat it after you beat FFX and wanted to see something bad.
And the #1 reason why I hate this game: It is so bad, yet I kept returning to it! Why?
Fighting Hellhounds and
a scary enemy
Reviewed by Hawke,
who needs to get some more Working Designs crack-games in his system. Namely Arc the Lad.