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Characters

Hello & welcome to a private universe created by Fabricio Franco, On this page you will find Bio's & Micro Heroes telling the adventures and misadventures of a group of heroes and villains.




Golconda can transform golden energy into a matrix that simulates solid matter. This matrix may be any shape she desires, although greater complexity requires a higher degree of concentration. Upon creation, this energy matrix becomes instantly tangible. After she stops concentrating on it, the matrix harmlessly dissipates. Some of the uses of her power include forming cages or barriers, forming servants to perform desired tasks, creating body armour to protect her and producing energy constructs in the shape of knives or swords. Her power also allows her to travel at great speed on an energy matrix platform. She is constantly protected from harm by her power. In space, it generates a field of life sustaining atmosphere and protection from harmful radiation, even if she is unconscious. Much of her background is shrouded in mystery, and she is continually searching for answers on who she really is. Some hints point to the fact that she is from an analogous universe, but it's still unclear if it's true.

Conduit possesses the ability to take on the properties of anything he touches or that touches him. This power extends to both animate and inanimate objects and to an assortment of energy forms. He retains his human sentience, mobility and power of speech in these forms. If his body is broken or dispersed somehow when he is in nonhuman state, his sentience is capable of reassembling himself over a period of time and returning himself to human form.

Anodyne has the bioarchitect's sight, which is a bizarre ability that allows her to see the 'architecture' of living things - all of their parts and processes and how they work. This understanding of the living body is both intuitive and prepositional - that is, she needs not rationalize to understand what she is seeing, but she can apply what she is seeing to many possible applications. She can immediately see any anomalies, diseases, flaws, weaknesses or damage in any living body. Additionally, she has gained the ability to mess with the body functions of others. This can cause exceedingly nasty effects, and even death in some cases. She can cause or alleviate pain or severe damage, as well as inducing sensory deprivation of any or all sorts or putting others in a sleepy state of suspended animation (a death-like state wherein breathing and pulse are virtually undetectable). Her most formidable power is the potent ability that allows her to greatly accelerate the rate of healing in other people (and, to a limited extent, herself) and to purge the body of various diseases and ailments. In some extreme cases, cellular regeneration and re-growth are possible - lost limbs might be rejoined to the body, etc. Furthermore, she can set up a spatial/spiritual link between her own body and someone else's (within range). All injuries that are inflicted upon her are actually suffered by the target, and vice versa. Thus, she might be stabbed, but it would be the stabber's friend who would get cut, and not her. If the stabber then turned around and punched his friend in the belly, it would be her who doubled over. As a final point, she has the power to spread disease. She has immunity to most diseases, and can pick them up and spread them in novel ways - making mononucleosis an air-borne disease, for instance - and can speed up or slow down the effects of diseases in others. Symptoms may crop up right away if she is around. Her common diseases are minor, irritating diseases (the cold, headaches, the measles, etc.); minor debilitating diseases (influenza, mono, smallpox, etc.); serious debilitating diseases (dysentery, cholera, polio, etc.); severe diseases (leprosy, meningitis, cancer, AIDS, etc.); vile diseases (Ebola, bubonic plague, etc.); really vile diseases (pneumonic plague, etc.); and truly nasty diseases (Legacy virus, techno-organic virus). As you can notice, she is played by a doctor (who would know so many illnesses?).

Before you throw the first punch in a fight, Nemesis has already worked through a thousand of possible offensive and defensive combinations. His mind can process a million different fight progressions per second. He can think at phenomenal speeds, often processing the winning course of action before the battle has begun. He has the ability to see the underlying pattern in all situations, and to rapidly assimilate that information, sort it, and make sense out of it. For example: as a boulder flies toward him, he notes everything about it - its size, mass, slow rotation. He correctly identifies all 3,427 of its weak points. He calculates more than 10,000 possible reactions, and settles on one. His timing is flawless... Because of this, he seems to have lightning-fast reflexes, but that's not really the case. Actually, he figures out what his opponent will do before he does it, and reacts to it before his move begins. Thus, if you try to grab him, you will find yourself clinging to empty air, since he would have expected the blow to come before you made a move, and would be long gone before you started to go after him. This makes him an incredible counter-puncher. He can react in precisely the correct fashion, and counter-strike an opponent in precisely the correct place with exactly the amount of force necessary to achieve the result he desires. And usually, he can do this before his opponent has even started the move he's reacting to. He is also very good at using an opponent's force against him, so taking a swing at him, or shooting something at him, more often then not ends up coming right back at you. His "kinesthetic awareness" is a cross between blind fighting and ultra peripheral perception, whereby he can keep track of movements around him without having to actually keep his eyes on the target. He has an immediate and near-perfect grasp of his surroundings at all times. He can take in and process stimuli almost instantly, collate them, sift through them, organize them, and keep track of them. He can sense his surroundings in intricate detail. This enables him to utilize the terrain about him to assist him in overcoming opponents. It provides a continuous stream of information to him about his location and position relative to static objects in the area. Moving objects can be projected, particularly objects that have a single unhinging vector - or dynamic objects over a short duration. Although almost impossible to hit, if you make contact, he is no tougher than an ordinary human, and he can be hurt.

Eidolon is capable of transforming part or all of her body into any form of smoky haze. In this mist-like form she is immune to physical and energy attacks, can float in any direction at walking speed, and can slip through the tinniest of openings with ease. In addition, she can generate and project large volumes of any of this vapor. Contrary to popular opinion, her mist form is not particular vulnerable to powerful winds. Wind, even that of hurricane strength, cannot tear her mist form apart. However, strong winds can blow the vapour cloud about just as any other object can be pushed. Supposedly, she is a phantom, in touch with "The Limbo", an alleged arcane ghost-like place, possibly the gates to Heaven, Hell or Purgatory. She speaks in enigmatic stanzas, habitually referring to herself in third person and claiming she is a sort of spirit of retribution. When she enacts her deeds, she often cries tears that look like blood.

If an enemy fires any kind of energy at Focus, he can metabolize it into his body and refocuses that energy as a power beam back at his adversary at full force through his visor. He absorbs power from any energy source directed at him, allowing him to re-channel the energies as an augmented burst of concussive force through his visor or store it within his personal bio-energy reserves, where the energy acts to fuel his strength, endurance, and recuperative abilities. He can control the speed and intensity of his optic blasts as well as the direction, making him able to blast around people and in tight spots where more conventional weapons might prove useless. He can absorb and re-channel any energy touching him - even the kinetic energy of a punch.

Think virtue pushed to the extreme, through the border of definition, to the point it turns to be vice. Think a gargantuan sense of self turned upside down when you got defeated over and over again by the very same being you hate and are passionate about. Think of over achieving. Now, you get Magistrate. You probably have known Overguy, the hero who was the antithesis of Scarab. When the villain was transformed into a powerful woman of spectacular proportions, our hero almost slipped away. He tried and tried to beat his former enemy, but the opposition was now too strong. Worse, he started to fall in love to the curvaceous shape of the new Scarab. After being whitewashed for the second time, almost in the brink of death, he devised a devious plan: he would do anything to get more power, to overcome, once and for all, his dreadful foe. He sought a rogue activator (someone who could boost other person's powers) and asked for it all. Not entirely sane, he went nuts with the experience. He couldn't identify what's wrong or right any longer. Only his self-loathe (when he thought about his feelings for Scarab) and his fanaticism in having his adversary down once and for all kept him alive. Magistrate is a man of superhuman strength (possibly the strongest in the planet), awesome resilience, capable of jumping several meters up and almost two kilometers long, and with the additional power of being nourished directly by the pollution of the cities or the sunshine. He's now a relentless machine of justice. It's just a pity this justice is so much biased.

Psyche is a powerful telepath, being able to read minds, project her thoughts into the minds of others as a means of communication, and stun the minds of opponents with telepathic "mental bolts". Her telepathic communication works regardless of language, distance, physical or other barriers. She may search a subject's mind, extracting anything she chooses - she has complete access to all the mental functions, whether conscious, unconscious or subconscious. She can cause complete confusion in her targets by weaving her own random thoughts into their thoughts, rendering them incapable of acting until she sorts through their confusion. Her "mental bolts" or "psychic blasts" allow her to mount an all-out assault on a target being's mind, laying it waste and delivering some damage.

Caitiff

Beam is an obvious example of youth rebellion. Spotlight's daughter, raised in the best schools and pampered to the extreme, she began developing powers similar to her father's when she was a teenager. But instead of using them to do well, she opted to follow the more adventurous (as she thinks of it) path of misdeed. Many people have said that she's doing it just to call her father's attention, and it seems so. Spotlight, however, looks as if he could care less. He treats her with cold consideration, almost as if she was a stranger. For him, she is not more than a nuisance, another delinquent to be corrected (deep inside, he's embittered by her attitude). For Beam, he is an old man, with an old perspective of the world and thus, he needs to be replaced (she is resentful of him, needing desperately his attentions and care). Her powers revolve around the projection of concentrated shafts of coherent light energy that can strike an opponent at a distance. She can focus her emissions into laser beams of dangerous intensity, almost rangeless (the farther, the less accurate it is). She can also project visual illusions ("holograms") if she concentrates.

Basilisk generates a special field, called "basilisk field", that dampens the reflex actions of those caught in it, slowing down their reaction time. Those critical seconds that he can earn make his power one of the deadliest ones. His own field does not, of course, affect him. He’s a very pokerfaced, uncongenial and steadfast mercenary. He does his job, at any cost.

Thespian is the world's greatest spy. An astounding athlete in her own rights, she is a master contortionist and can bend her limbs to awkward and odd angles. She can fit into any space equal to half her height and width, and it's impossible to tie her up or entangle her with a single rope; she can only be restrained using restraints like cuffs, shackles, or nets. She is perfectly ambidextrous and quite proficient in many weapons. But her greatest power lies in her vocal control: she has total control over her own voice and can use it to duplicate any desired voice or sound. A talented actress, nobody ever saw her real face; she's an outstanding impersonator.


Golconda Conduit Anodyne Nemesis Eidolon Focus Magistrate Psyche Caitiff Beam Basilisk Thespian

Left to Right:Golconda, Conduit, Anodyne, Nemesis, Eidolon, Focus, Magistrate, Psyche, Beam, Basilisk, Thespian

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All Bio's & Micro Heroes were created by Fabricio Franco.