Site hosted by Angelfire.com: Build your free website today!

The Trapster

The Trapster

Peter Petruski

F) Ty6
A) Gd10
S) Ex20
E) Rm30
R) Gd10
I) Gd10
P) Gd10

Health: 66 Karma: 30
Resources: Gd Pop: -5

Known Powers:
None

Equipment:
Glue Gun: Fire shot of glue that do Gd Force at 7 areas, if target is hit, they are entrapped by Mn intensity glue. Can only be set free by the solvent
Gauntlets: Rm material
-Glue Darts: Rm Shooting, 5 areas
-Glue Whips: Rm Blunt, In strength entrapment
-Solvent: Dissolves glue at Mn intensity, able to eat through In material
Body Armor: Ex vs. Physical and Energy
Explosives: The Trapster is able to set explosives or throw them up to 3 areas away. Has the following types of explosives:
-Glob-Bombs: Rm strength Entrapment in 1 area
-Razor Shards: In Edge in 1 area
-Incendiaries: Rm Flame in 1 area

Talents: Chemistry, Crime

Contacts: Frightful Four

The Trapster's First Costume

The Trapster's Second Costume

The Trapster's Last Costume