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Sybil Dvorak

F) Ty6
A) Gd10
S) Ty6
E) Ex20
R) Ty6
I) Gd10
P) Ty6

Health: 42 Karma: 28
Resources: Rm Pop: 0

Known Powers:
Psychokinesis: Mn, able to manipulate materials, though she only willingly affects materials up to Rm rank. This is sufficient to cause a hero's costume or hair to constrict or bind (a Wrestling hold at costume's material rank, maximum of Rm).
-Gypsy Moth can also affect living creatures, causing muscles to cramp or skin to break. She must make a Mn Control roll with a -4CS to do this; if she is successful, her victims must make an Endurance FEAT or suffer up to Rm damage (and possible stun). Her powers have a one area range.
Flight: Pr, 4 areas/round, She can only levitate herself.


Talents: Streetwise, Crime

Contacts: Thunderbolts