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Midnight

Midnight

Jeff Wilde

F) Rm30
A) Rm30
S) Rm30
E) In40
R) Ty6
I) Gd10
P) Ty6

Health: 130 Karma: 22
Resources: In Pop: -10

Known Powers:
Cyborg Construction: Much of Midnight’s original body has been replaced with bionic components. These parts are immune to disease and have Am material strength. As these components are often interlaced with human tissue and connected to his central nervous system, he can still feel pain. This half-robot construction affords Midnight a unique form of body armor. Against attacks of Rm or less, Midnight’s Body Armor is Ex. Against attacks in excess of Rm, his Body Armor is Rm. This reflects the fact that attacks of varying intensity will do about the same amount of damage to his human tissue. Throughout his existence as a cyborg, his components have been modified several times to allow him to produce the following effects:
-Claws: Rm Edge
-Energized Claw: By channeling energy to his claws, Midnight can increase his claw attack by +2cs
-Jets: Ty airspeed (6 areas/round), used offensively, they inflict Ex Flame
-Laser: In Energy, 11 areas
-Electro-Bolt: Ex Electricity up to one area, Stun with In intensity. If he grapples his opponent, this intensity is increased to Am
-Vertigo Projector: This device distorts a target’s sense of balance, rendering them virtually helpless. Against a single target, its intensity is Rm. To a group of targets in the same area, its intensity drops to Gd. Targets make a Psyche FEAT versus this intensity or be knocked to the ground, unable to move or attack. A second failed Psyche FEAT means the victim is unconscious for 1-10 rounds. Its range is 3 areas.
-Elongation of Arms: Midnight can attack non-adjacent opponents up to 1/2 area away. The target of these attacks can only attack Midnight’s arms, and won’t produce a Kill, Stun, or Slam results. Elongation does, however, make Midnight’s arms more susceptible to damage, lowering their Material Strength by -1cs.
-Cryo-Genic Beam: Entraps opponents in In strength ice up to 2 areas away

Equipment:
Thrown Clocks: Ex Thrown Edge

Limitation:
Pain-Inducing Device: The Secret Empire has a special pain-inducing device wired to Midnight’s spinal cord. This device causes Midnight to experience Mn intensity pain, but with no effect on his Health. When experiencing this pain, Midnight is unable to take any action. This device, which can be activated by remote control, was used as a means of controlling Midnight. Destruction of the remote might activate the device, though this has never been tested.

Talents: Martial Arts A, E

Contacts: Secret Empire

Midnight in his Secret Empire Garb

Midnight in regular clothes