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Magik

Magik

Illyana Rasputin

F) Ex20
A) Gd10
S) Gd10
E) In40
R) Gd10
I) Ex20
P) Am50

Health: 80 Karma: 80
Resources: In Pop: 0

Known Powers:
Teleport Discs: Am ability to control and summon the teleportation discs common in Limbo. She uses them to teleport to Limbo and then instantly to any other location. She must however make a Psyche FEAT otherwise she can be displaced in place or even in time. When the roll is failed a second roll must be made:
-01-50: 1d10 x 10 yards distance
-51-75: 1d10 x 100 yards distance
-75-90: 1d10 hours
-91-99: 1d10 days
-00: 1d10 years
Magik can teleport up to about 10 people and unwilling targets may attempt to dodge. She can also use her discs to summon 1d10 demons from Limbo.
Psi-Screen: Mn protection vs. Psionic attacks, mind-control and other telepathic abilities.
Magic: Magik was Sorceress Supreme of Limbo. On Earth she could summon her Soulsword and she had the Mn ability to project her astral self or detect magical auras. In Limbo, she could cast most spells at Am level and the following spells at listed level:
-Imitation: Mn
-Mind Control: Un
-Magic Detection: Un
-Scrying: Un
-Body Transformation (Others): Un
-Eldritch Beams: Mn
-Ensnaring: Un
-Fire Control: Mn
-Magic Shields: Mn
Darkchilde: A manifestation of her dark side Magik could change into the Darkchilde when performing an evil act. The ultimate form was assumed during the Inferno. Her stats were affected as with the armor connected to her sword and she could use all spells on Earth as well.
Limbo Energies: Magik gained even more power after being host to part of the Phoenix Force as she is now able to conjure energies from Limbo with Un ability.

Equipment:
Soulsword: Illyana can automatically summon a Soulsword, a physical manifestation of her magical powers. The Soulsword can be used only by a character it is bonded to. It can be bonded to a character if Illyana wishes it so. If someone wants to master the sword without her permission, an opposed Psyche FEAT must be made. Both must make a Psyche FEAT against the other characters Psyche, and if both succeed the highest roll wins. (no karma, the rule of impossible FEAT's is in effect). There are some effects that may alter a characters psyche rank for this roll:
-Previous Owner: +1CS
-Mystic Background: +1CS
-Limbo Resident: +1CS
-Magik or Kitty Pryde: +2CS
The sword may be stored into nothingness by the wielder and summoned when needed. The sword inflicts Mn Edge on any magical creature. It is also one of the few things that can hit Kitty Pryde when out of phase for Ex Edge. It doesn't inflict damage on non-magical characters but unless they are aware of this they must make a Intuition FEAT vs. In intensity or be stunned for 1-10 rounds, believing to have suffered a mortal wound. On most intelligent people, this will work only for the first attack. If the sword strikes a magically controlled, possessed or transformed item or character this magic will be dispelled with Un ability.
Body Armor: If Magik uses her Soulsword or magic in combat, a shining magical body armor appears on her providing Ex protection increasing +1CS each time she uses her magic or Soulsword to a maximum of Mn

Talents: Student, Mystic Background, Bi-Lingual: (English, Russian), Weapon Specialist: Soulsword

Contacts: Colossus, X-Men

Magik's Dark Costume

Magik's Last Costume