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Luminous

Luminous

F) Ex20
A) In40
S) Gd10
E) Rm30
R) Ex20
I) Ex20
P) In40

Health: 100 Karma: 80
Resources: Ex Pop: 0

Known Powers:
Chaos Magic: Un ability to access to Chaos Magic, enabling her to achieve the following abilities, including:
-Probability Field Alteration: Mn ability to disrupt probabilities to make unlikely events occur
-Transmutation: Mn ability to transmute people and objects
Magic: Luminous is a magical adept with the following established powers:
-Eldritch Bolts: In
-Shields: In
-Telekinesis: Ex
-Magical Senses: Rm
-Spirit Sense & Communication: Rm
-Weather Manipulation: Rm
Flight: In airspeed
Force Field Generation: Un protection vs. Physical and Energy
Hyper Speed: CL1000 land speed, Luminous is capable of the following power stunts:
-Extra attacks with CL1000 ability or multiple attacks that inflict up to Un damage, ignoring body armor (only one to hit roll is made).
-Create cyclones for Ex damage and Sh-X Stunning or Slamming
-Catch arrows
-Increase speed to CL3000 (Endurance FEAT every 2 rounds or pass out)
-Water Running: 3,000 feet with a 100-foot approach
-Wall Running: 1,000 feet with a 500-foot approach
-Considered Un rank for Fighting for multiple attacks and evading.
-Considered Un rank for Agility for dodging and catching projectiles.
-Considered Sh-Z rank for Intuition for initiative.
-She may perceive any object's momentum as though it were 14cs slower than its actual movement speed. Example: Arrows and bullet sized objects appear moving at 5 mph When attempting to hit Luminous, the attacker must have initiative or succeed in an Un Intuition FEAT, otherwise she will have moved out of the way. This FEAT is not required if the attacker also has Hyper-speed powers.
-Luminous is considered to have Un Endurance for movement and tiring purposes.
Thick Skin: Gd resistance to Physical and Energy
Resistance to Cold: In
Enhanced Metabolism: Un resistance to Drugs or Alcohol

Equipment:
None

Talents: Occult Lore, Mystic Background, Hand-to-Hand Combat

Contacts: High Evolutionary