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Hunter's Moon

Hunter's Moon

Dr. Badr

F) Rm30
A) Ex20
S) Ex20
E) Rm30
R) Gd10
I) Ex20
P) Ex20

Health: 100 Karma: 50
Resources: Gd Pop: 10

Known Powers:
Gift of the Chorus: Dr. Badr's mind was invested by Khonshu with the memories of all previous Moon Knights, granting him the skill and prowess of every person to have served as his god's fist.
Healing Powers: Dr. Badr is capable of performing healing rituals that can help patients recover from very serious injuries. In a 24-hour timeframe, the patient can recover half of their lost Health, after undergoing a 3-hour ritual that includes wrapping of bandages around the entire body.
Priest of Khonshu: Although Khonshu was banished after the events of of the Age of Khonshu, Dr. Badr can still converse directly with the moon god, requesting aid or information.

Equipment:
Costume: Gd protection vs. Physical and Energy, Ex protection vs. Fire and Heat
Glider Cape: Hunterís Moonís cape allows him to glide at Pr airspeed
Bracers: Rm material, these bracers have spikes that cause Ex Edge when punching
Crescent Darts: These moon-crescent shaped throwing darts, made of a silver alloy, can be thrown up to 3 areas, inflicting Gd Thrown Edge. He is capable of the following:
-On a called shot, he can pin someone to the wall with these darts. ("Bullseye" Yellow)

Talents: Medicine, Martial arts A, B, E, Marksmanship, Weapons Master, Acrobatics, Tumbling. It is likely he may have additional talents, as he has the memories of all previous Fists of Khonshu

Contacts: Khonshu