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Forge

Forge

F) Ex20
A) Gd10
S) Gd10
E) In40
R) In40
I) Ex20
P) Am50

Health:80 Karma:110
Resources:Rm Pop:0

Known Powers:
Invention: Forge can subconciously understand and then create sophisticated devices, giving him the equivalent of Mn kit-bashing in cybernetics, electronics and sonics and Un in optics and holographics.
Magic: In level with until now only the following manifestations:
-Spirit Sight: see thing as they really are when a yellow psyche FEAT is made.
-Mn ability to open and seal gates to other dimensions.

Equipment:
Forge carries many form of equipment ranging from Rm to Sh-X in ability:
Hand device:
-Disintegration beam: Mn
-Laser: Am
-Sensors: Un
and probably a lot unrevealed.
Beam Cannon: Sh-X Damage (prototype only)
Bionics: Right hand and Right leg. The leg is obviously mechanic but the hand is usually concealed. These bionics have self-repair mechanisms and In material strength. The hand has In strength.
-Ex protection suit

Talents: Mystic Background, Occult Lore (Native American), Cheyenne, Business, Finance, Engineering, Mechanics, Electronics, Leadership

Contacts: X-Factor, X-Men, Storm

Forge's First Costume

Forge's X-Factor Costume

Forge's Recent X-Men Costume

Forge's X-Force Costume

Forge's Last Costume

Forge armed with Krakoan Technology