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Daredevil II

Daredevil II

Daniel Rand

F) Am50
A) Rm30
S) Gd10
E) Rm30
R) Ex20
I) Gd10
P) In40

Health: 120 Karma: 70
Resources: Ty Pop: 30

Known Powers:
Chi: F,A,S or E can be raised 1 rank for 10 rounds. Requires 1 round of meditation & psyche FEAT. to use. After its used up health temporary loss of 25
Iron Fist: Once a day, may be used. Must make a psyche FEAT to determine damage.
-Green: In
-Yellow: Am
-Red: Mn, If red FEAT is used, he will be knock-out for 1-10 rounds

Equipment:
Billy Club: In material, Ex Blunt. Has the following power stunts:
-Throws for Ex blunt damage. With a successful Agility FEAT, Daredevil can ricochet his Billy Club off a number of hard surfaces and back to him.
-Swing Line: Shoots a line that lets him swing at 3 areas/round.
Costume: Gd protection vs. Physical attacks

Talents: Business/Fiance, Accounting, All Martial Arts, Ninja Trainning, Stealth

Contacts: Luke Cage, Misty Knight