
Bloodstorm
Ororo Munroe
F) Rm30
A) Rm30
S) In40
E) Am50
R) Gd10
I) Rm30
P) Rm30
Health: 150 Karma: 70
Resources: Gd Pop: 0
Known Powers:
Vampirism: Bloodstorm, like all other vampires, is capable of transforming an individual into a vampire by biting them. A special enzyme found only within vampire saliva is responsible for this transformation. After draining all of the blood from a victim, the victim enters a death-like state and returns to life three days later. It gives her the following abilities:
-Fangs: Ty Edge per turn. If the victim was killed in the attack, an enzyme in the vampire’s saliva caused the body to produce a greenish ichor which replaced its blood. In 3 days, sufficient ichor existed to turn the victim’s body into a vampire. If the victim was not slain by the vampire, the victim remained weak (-1cs on all FEATS) until an End FEAT was made, checked once each week. During this time, the vampire had a limited hypnotic control over the victim, so that any FEATs against that control could not add Karma.
-Immortal: Bloodstorm does not age
-Immune to Disease and Toxins: Un
-Hypnotism: Rm ability to hypnotize others by gazing into their eyes for a short period of time.
-Transformation: Bloodstorm could, at will, transform herself into a number of different shapes, each taking but a single round to assume. These included:
--Cloud of Mist: This allows her passage through tight spaces and allowed her to fly at 1 area/round (she could not be harmed by physical attacks in this form)
--Bat: Possesses Bloodstorm’s normal intelligence, having bite attacks (Gd damage) and the ability to fly at 6 areas/round
--Wolf: Possesses Bloodstorm’s normal intelligence, having the abilities to bite (Rm damage), move at 3 areas/round, and use its Intuition at +1CS to reflect its enhanced senses
--Man-Sized Bat: Capable of flying at 4 areas/round, with claw and biting attacks (for Ex damage each).
-Vampiric Telepathy: Am ability to communicate with other vampires, sense one another, and even hypnotize there victims with a limited form of vampiric telepathy.
-Resistance to Psionics: Am
Weather Control: Mn, Storm is able to perform the following power stunts:
-Flight: Ex, up to 5 passengers
-Protection from the Weather: Am
-Weather Prediction: Am
-Create Fog: Am intensity & thickness
-Lightning Bolts: Mn
-Winds: Create Am strength winds, cyclones etc.
-Reduce weather effects with Am abilities, failure will mean effects will increase
Equipment:
Body Armor: Gd protection vs. Physical and Energy
Talents: Leadership, Lock-Picking, Pick Pockets, Escape Techniques, General Thieving, Knives, Guns, Aerial Combat, Martial Arts A, C, Multi-Lingual: (Russian, English, Kenyan), Resist Domination
Contacts: Hex-Men
Bloodstorm's Last Costume