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The Beetle


Abner Jenkins

F) Gd10
A) Gd10
S) Rm30
E) Ex20
R) Ex20
I) Rm30
P) Ty6

Health: 70 Karma: 56
Resources: Ex Pop: 10

Known Powers:

Armor: Ex protection vs. Physical, Rm protection vs. Energy. The suit also jams all microwave transmissions within 3 areas with In ability. Also has the following power stunts:
-Wall-Crawling: Ex
-Flight: Pr (Gd if no other systems need energy)
-Electro-Bite: Ex Energy, 10 areas
-Battle Computer: a computer that can be programmed with the fighting style of a particular foe. This gives Beetle +2CS Fighting, +1CS Agility and +2CS Intuition. Programs exist for Spider-Man, Daredevil, Iron Man and Captain America.

Talents: Electronics, Repair/Tinkering

Contacts: Sinister Syndicate