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Connor Sims

F) Am50
A) Am50
S) Sh-X150
E) Sh-X150
R) Gd10
I) Rm30
P) Pr4

Health: 400 Karma: 44
Resources: N/A Pop: -20

Known Powers:
Anti-Matter Energy Absorption: CL1000, Conner's powers are derived from the energy released caused by anti-matter emitting from a ground outside of reality called The Neutral Zone. Anti-matter is the same as normal matter except that the sub-atomic particles are the opposite charge therefore, anti-matter and normal matter cannot coexist without exploding. An accident at a lab caused Mr. Sims to be the second human anti-matter generator and reactor.
-Nigh Invulnerability: Sh-X resistance vs. Physical and Energy
-Flight: Un airspeed
-Regeneration: Un
-Hyper Speed: Un speed, Anti-Man possesses hyperspeed. He may perform the following power stunts:
--Substitute for Fighting for multiple attacks and evading. May make up to 3 combat actions per round.
--Substitute for Agility for dodging and catching projectiles.
--Substitute for Intuition for initiative.
-Anti-Matter Manipulation: Anti-Man can absorb and generate vast amounts of anti-matter energy with Un ability. He is able to perform the following power stunts:
--Force Bolts: Up to Un Force, 10 areas
--Stun Bolts: Anti-Man can project low-energy of anti-matter bolts that render human beings unconscious with Rm ability.
--Energy Pulse: Up to Un ability to release all of his body's anti-matter energy as a massive omnidirectional pulse of devastating power.
--Energy Manipulation: Un
--Weather Manipulation: Un ability to openly create torrential storms of immense destructive power made entirely out of Anti-Matter nearly wiping entire cities and countries off the map in the process
--Energy-Matter State: Due to how his powers work or the unstable nature of his being, Conner is not a being made of flesh and bone, when in battle he was revealed to be a flaring mass of sentient Anti-Matter energy


Sims' matter/anti-matter coherence is unstable, constantly causing him to fade in and out between earth space and neutral space resulting in his mental instability. Nonetheless the processes where he gained his abilities renders his form unaffected by anti-matter

Talents: Military, Guns,

Contacts: None